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F11-D Star Wars First Order Blaster 3D Model

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F11-D Star Wars First Order Blaster royalty-free 3d model - Preview no. 1
F11-D Star Wars First Order Blaster royalty-free 3d model - Preview no. 2
F11-D Star Wars First Order Blaster royalty-free 3d model - Preview no. 3
F11-D Star Wars First Order Blaster royalty-free 3d model - Preview no. 4
F11-D Star Wars First Order Blaster royalty-free 3d model - Preview no. 5
F11-D Star Wars First Order Blaster royalty-free 3d model - Preview no. 6
F11-D Star Wars First Order Blaster royalty-free 3d model - Preview no. 1
F11-D Star Wars First Order Blaster royalty-free 3d model - Preview no. 2
F11-D Star Wars First Order Blaster royalty-free 3d model - Preview no. 3
F11-D Star Wars First Order Blaster royalty-free 3d model - Preview no. 4
F11-D Star Wars First Order Blaster royalty-free 3d model - Preview no. 5
F11-D Star Wars First Order Blaster royalty-free 3d model - Preview no. 6
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Royalty Free LicenseEditorial Only
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Works out of the box
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dshark

Specifications

  • Geometrypolygonal_ngons used
  • Polygons16,953
  • Vertices15,325
  • TexturesYes
  • RiggedNo
  • AnimatedNo
  • 3D Printable ReadyNo
  • Game Ready (low poly)No
  • UV MappedYes
  • Unwrapped UVsnone

Formats & Files

Cinema 4D
(.c4d)
1 MB

other Redshift
Blaster.c4d
FBX
(.fbx)
2 MB

BlasterFBX.fbx
3DS
(.3ds)
3 MB

Blaster3DS.3ds
OBJ
(.obj)
10 MB

BlasterOBJ.obj

Description

This is a blaster From Star Wars. It was made in Cinema4D and heavily utilizes the bevel deformer. Disabling the deformer will enable you to significantly reduce the poly count. Textures are very basic and utilize Redshift. There are only 4 textures, so retexturing in another format should be easy. Other included formats have the bevels baked. There are a few places that utilize N-gons, but toggling the NURBs in the native file will allow you to subdivide but also may cause issues with the bevel deformer. All preview images are unedited.
Apr 27, 2020 date added
Nov 16, 2021 last update

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