HTC Smartphones Collection v1 3D Model
0
Specifications
- Geometrysubdivision
- Polygons500,000
- Vertices500,000
- TexturesYes
- RiggedNo
- AnimatedNo
- 3D Printable ReadyNo
- Game Ready (low poly)No
- UV MappedYes
- Unwrapped UVsmixed
Description
HTC Smartphones Collection v1
High-detailed.
Modeling in 3DS Max 2008 and rendered with VRay 1.5RC5.
The LG phones included in this collection are:
01.HTC Desire 300
02.HTC Desire 500
03.HTC Desire 601
04.HTC Desire 610
05.HTC Desire 700 dual sim
06.HTC One Max
07.HTC One Mini
IF YOU WANT TO SEE MORE RENDERS OF THE PHONES,JUST DOWNLOAD THE FREE SAMPLES .ZIP
Every .max zip contains 2 .max files:
1: The preview scene.
Vray renderer 1.5 RC5 setup and materials.Includes Vray-materials.
2: Vray turntable animation scene.
Vray renderer 1.5 RC5 setup and materials.Includes Vray-materials.
In the folder"maps" you will find all the maps and the HDRI, used for rendering.
The preview images are from the first preview vray scene.
Based on subdivided geometry (turbosmooth).
01.HTC Desire 300
No turbosmooth: 17033 vertices, 15708 polygons.
With Turbosmooth on=2 : 246465 vertices, 482023 polygons.
02.HTC Desire 500
No turbosmooth: 25483 vertices, 23288 polygons.
With Turbosmooth on=2 : 342333 vertices, 668066 polygons.
03.HTC Desire 601
No turbosmooth: 30682 vertices, 28039 polygons.
With Turbosmooth on=2 : 438234 vertices, 857218 polygons.
04.HTC Desire 610
No turbosmooth: 16441 vertices, 15280 polygons.
With Turbosmooth on=2 : 210965 vertices, 411602 polygons.
05.HTC Desire 700 dual sim
No turbosmooth: 32675 vertices, 28749 polygons.
With Turbosmooth on=2 : 455509 vertices, 883494 polygons.
06.HTC One Max
No turbosmooth: 41174 vertices, 37163 polygons.
With Turbosmooth on=2 : 575714 vertices, 1123044 polygons.
07.HTC One Mini
No turbosmooth: 36993 vertices, 33152 polygons.
With Turbosmooth on=2 : 514514 vertices, 1001425 polygons.
NOTE: Vray is required for the Max scene.
The .3ds,.fbx formats are geometry with texture Mapping coords.
Standart materials with the map paths are attached.
The "obj.zip" is only geometry with texture Mapping coords.No materials attached.
You can take the maps from the .max.zip. and use them.
Oct 17, 2019
date added
Feb 12, 2022
last update
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