LG Smartphones Collection v1 3D Model
0
Specifications
- Geometrysubdivision
- Polygons500,000
- Vertices500,000
- TexturesYes
- RiggedNo
- AnimatedNo
- 3D Printable ReadyNo
- Game Ready (low poly)No
- UV MappedYes
- Unwrapped UVsmixed
Description
LG Smartphones Collection v1
High-detailed.
Modeling in 3DS Max 2008 and rendered with VRay 1.5RC5.
The LG phones included in this collection are:
01.LG Optimus 2 AS680
02.LG Optimus 4X HD P880
03.LG Optimus L3 II Dual E435
04.LG Optimus L3 II E430
05.LG Optimus L9 P760
06.LG Optimus L9 P769
07.LG Spectrum II 4G VS930
IF YOU WANT TO SEE MORE RENDERS OF THE PHONES,JUST DOWNLOAD THE FREE SAMPLES .ZIP
Every .max zip contains 2 .max files:
1: The preview scene.
Vray renderer 1.5 RC5 setup and materials.Includes Vray-materials.
2: Vray turntable animation scene.
Vray renderer 1.5 RC5 setup and materials.Includes Vray-materials.
In the folder"maps" you will find all the maps and the HDRI, used for rendering.
The preview images are from the first preview vray scene.
Based on subdivided geometry (turbosmooth).
01.LG_Optimus_2_AS680
No turbosmooth: 18709 vertices, 16934 polygons.
With Turbosmooth on=2 : 196613 vertices, 380340 polygons.
02.LG_Optimus_4X_HD_P880
No turbosmooth: 55086 vertices, 51777 polygons.
With Turbosmooth on=2 : 266203 vertices, 476700 polygons.
03.LG_Optimus_L3_II_Dual_E435
No turbosmooth: 24723 vertices, 22161 polygons.
With Turbosmooth on=2 : 300308 vertices, 577557 polygons.
04.LG_Optimus_L3_II_E430
No turbosmooth: 19627 vertices, 17738 polygons.
With Turbosmooth on=2 : 228964 vertices, 440745 polygons.
05.LG_Optimus_L9_P760
No turbosmooth: 50410 vertices, 44935 polygons.
With Turbosmooth on=2 : 200720 vertices, 350705 polygons.
06.LG_Optimus_L9_P769
No turbosmooth: 48562 vertices, 43128 polygons.
With Turbosmooth on=2 : 258155 vertices, 470451 polygons.
07.LG_Spectrum_II_4G_VS930
No turbosmooth: 53323 vertices, 47657 polygons.
With Turbosmooth on=2 : 304900 vertices, 560269 polygons.
NOTE: Vray is required for the Max scene.
The .3ds,.fbx formats are geometry with texture Mapping coords.
Standart materials with the map paths are attached.
The "obj.zip" is only geometry with texture Mapping coords.No materials attached.
You can take the maps from the .max.zip. and use them.
Nov 01, 2019
date added
Oct 12, 2022
last update
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