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HTC vive 3D Model

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HTC vive royalty-free 3d model - Preview no. 1
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HTC vive royalty-free 3d model - Preview no. 1
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Specifications

  • Geometrysubdivision
  • Polygons15,552
  • Vertices15,791
  • TexturesYes
  • RiggedNo
  • AnimatedNo
  • 3D Printable ReadyNo
  • Game Ready (low poly)No
  • UV MappedYes
  • Unwrapped UVsnon-overlapping

Formats & Files

3DS
(.3ds)

HTC_Vive_headset.3DS
FBX
(.fbx)
4 MB

HTC_Vive_headset.FBX
OBJ
(.obj)
9 MB

HTC_Vive_headset.obj
3ds Max
(.max)
5 MB

corona 1.6
HTC_Vive_headset_2015_Corona.max
3ds Max
(.max)
9 MB

vray
HTC_Vive_Headset_2015_V-Ray.max
(.gltf)
24 MB

3724-gltf-extended.gltf.zip
(.gltf)
33 MB

3724-gltf-extended.glb
(.gltf)
3 MB

3724-gltf_ktx2_draco_optimized-extended.gltf.zip
(.gltf)
3 MB

3724-gltf_ktx2_draco_optimized-extended.glb
3ds Max
(.max)
48 MB

3724-max-extended.max.zip
(.usdz)
31 MB

3724-usdz-extended.usdz

Description

Highly detailed model of HTC vive headset with all textures, shaders and materials. The model is executed under TurboSmooth, the stack is not collapsed. Textures resolution are 4096*4096 pixels. Textures: Diffuse, Glossiness, Height, IOR, Normal, Reflection. Clean geometry, no isolated/coincident vertices, o coincident/coplanar faces, quads only. Subdivision ready - In 3ds Max, the Meshsmooth/Turbosmooth function can be used to increase mesh resolution if necessary. Ready for Corona and Vray renders. Its created accurately, in real units of measurement, qualitatively and maximally close to the original.
Jun 17, 2020 date added
Feb 15, 2022 last update

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