Human_Male_Skeleton_Rigged_MR-VR 3D Model
0
Specifications
- Geometrypolygonal_quads only
- Polygons36,882
- Vertices34,496
- TexturesYes
- RiggedYes
- AnimatedNo
- 3D Printable ReadyNo
- Game Ready (low poly)No
- UV MappedYes
- Unwrapped UVsoverlapping
Description
Realistic 3d model by kint3d Artist: Human_Male_Skeleton_Rigged_MR-VR
The human skeleton is the internal framework of the body. It is composed of about 300 bones at birth this total decreases to around 206 bones by adulthood
after some bones get fused together.The bone mass in the skeleton reaches maximum density around age 21. The human skeleton can be divided into the axial
skeleton and the appendicular skeleton. The axial skeleton is formed by the vertebral column, the rib cage, the skull and other associated bones.
The appendicular skeleton, which is attached to the axial skeleton, is formed by the shoulder girdle, the pelvic girdle and the bones of the upper and lower limbs.
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Overview:
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> Native File Format -3ds Max 2014.
> Properly Rigged & Easy to Render Animation.
> Detailed Enough For Close-Up Render.
> Three 3ds Max (*.max) Files Included Standard 3ds Max Files.
> All Object Property Management with Layers So That You can easily Hide And Freez Object.
> Original File Format - 3ds Max 2014
> Viewport Screen Have One Target Camera Similar To Signature Image.
> Real World Size (System Units -centimeters,inches)
> Files Does Not Contain Extraneous Or Hidden Objects (lights, cameras, etc.)
> Model Comprise High Quality Polygon.
> Each Objecs Can Be selected Individually.
> All Mesh Can be Group/Ungroup Easily.
> Open Up Without Any Missing Image Or Plug-In Warning.
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Included Formats:
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#Standard M-ray 3ds Max 2014(*.max).
#Standard M-ray 3ds Max 2011(*.max).
#Standard V-ray 3ds Max 2014(*.max).
#Standard V-ray 3ds Max 2011(*.max).
#Standard SSS+Fastskin 3ds Max 2014(*.max).
#Autodesk(*.FBX)
#gw::OBJ-Exporter(*.OBJ)
##Autodesk(*.3ds)
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The Model is Completely Ready For Use & visualization in Autodesk 3ds Max Verson Under 1600.
Textures-Maps & Materials:
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# .vismat(*0 file)
# 4048x4048(*10 file)
# .mat (*0 file)
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Note: Please Don't Forget To Open 'Readme' Text File Once You Extract The Files.
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Enjoy yourself
By- kint3d
Sep 17, 2020
date added
Mar 06, 2022
last update
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