The ultimate version of my humanoid base mesh. More detailed, with many corrections, and easier to use.
Ready to create any type of male characters.
Male body structure (You need less modifications to create male characters)
Detailed foot topology (unless simple foot base mesh)
Full rigged (Eyes and jaw bones included)
Detailed face topology, ready for modifications
Low-poly modeling (less than 2,100 polygons, easy to work and modify)
Useful to create any type of humanoid characters or anatomic models
Some major details compared to the old base mesh: more realistic face, hands, ears and hips
Eyelids and mouth interior
Smooth subdivision surface, good for sculpt and next-gen game graphics
No UVs and textures
Make you projects easier and faster with this high-detailed low-poly base mesh.
Avaliable in .blend, .fbx, .dae and .obj formats.