Stylized Humanoid Base Mesh - Male -Rigged- 3D Model
Specifications
- Geometrysubdivision
- Polygons20,136
- Vertices10,167
- TexturesNo
- RiggedYes
- AnimatedNo
- 3D Printable ReadyNo
- Game Ready (low poly)No
- UV MappedYes
- Unwrapped UVsnone
Description
A stylized base mesh for male humanoid characters. With low-poly base geometry, it’s easy to modify to create any sort of stylized characters. It can be used for any project such as games, animations, sculpting, etc.
Features:
- Subdivision-based geometry with low-poly base models;
- Base topology contains tris, quads and n-gons;
- No UVs, no materials, no textures (the cleanest as possible);
- Placeholder object for eyes, teeth and tongue;
- Extra feet model;
- Rigged with my Humanoid Rig 2.0;
Polygon count (without modifiers):
- Main model: 999 faces/1,990 tris
- Extra feet: 126 faces / 244 tris
- Eyes: 336 faces / 640 tris
- Teeth and tongue: 468 faces / 920 tris
- Total: 1,947 faces / 3,794 tris
Formats: .blend (Blender 2.91), .fbx, .dae, .obj, .gltf
Only the Blender file contains the Humanoid Rig. The FBX, DAE and glTF files contain only the base skeleton since all the constraints and drivers can not be exported. The OBJ file doesn’t contain any rig.
There are 2 Blender files in this product: with modifiers and without modifiers.
The additional downloads include a quick guide and a copy of the script for the rig.
Make sure to turn on “Auto Run Python scripts” for the script to run properly.
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