This model is designed and original.
Various kitchen accessories .
Highly detailed model.
This product is not rigged.
TEXTURES / MATERIALS
To get the same look that is in the render you will need to apply the materials correctly in your own software.
The materials will have to be applied manually.
The model is set to real world scale.
The origins have been placed in the hinge point in the moveable objects to make opening and closing easier. All objects have been placed at world centre.
There are ten (10) objects.
1.Plastic funnel. 936 polys.
2.Metal tenderiser. 5124 polys
3.Egg whisk. 1820 polys.
4.Apple corer. 1942 polys.
5.Metal pizza cutter. 1890 polys
6.White plastic peeler. 1000 polys
7.Black handle peeler. 914 polys
8.Can opener. 3 separate objects. Knob can be turned and can be opened. 2367 polys total.
9.Garlic crusher. 3 separate objects. Can be opened and little grate taken out. 3818 polys total.
10.Tongs. 3 separate objects. Can be open and closed. The clip can slide up and down. 3520 polys total.
The model has been designed to have sub division / turbo smooth, but it has been supplied without it. Without sub division / turbo smooth it could be used as a low poly asset, or with sub division / turbo smooth it could be used as a high poly asset suitable for close up shots.
This model has been set out in a logically. All meshes, objects, materials and textures have been named correctly.
Model is rendered in Cycles / Blender internal.