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Low poly Hunter 3D Model

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Low poly Hunter royalty-free 3d model - Preview no. 1
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Low poly Hunter royalty-free 3d model - Preview no. 10
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Low poly Hunter royalty-free 3d model - Preview no. 12
Low poly Hunter royalty-free 3d model - Preview no. 13
Low poly Hunter royalty-free 3d model - Preview no. 14
Low poly Hunter royalty-free 3d model - Preview no. 1
Low poly Hunter royalty-free 3d model - Preview no. 2
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Low poly Hunter royalty-free 3d model - Preview no. 11
Low poly Hunter royalty-free 3d model - Preview no. 12
Low poly Hunter royalty-free 3d model - Preview no. 13
Low poly Hunter royalty-free 3d model - Preview no. 14
23
00
Royalty Free LicenseAll extended uses
Simple returns
Best Price Guarantee
Works out of the box
1,090 visits
alint

Specifications

  • Geometrypolygonal_tris only
  • Polygons9,155
  • Vertices6,114
  • TexturesYes
  • RiggedYes
  • AnimatedYes
  • 3D Printable ReadyNo
  • Game Ready (low poly)No
  • UV MappedYes
  • Unwrapped UVsmixed

Formats & Files

3DS
(.3ds)

hunter_3ds.rar
Collada
(.dae)

hunter_dae.rar
FBX
(.fbx)

hunter_fbx.rar
OBJ
(.obj)

hunter_obj.rar
3ds Max
(.max)
5 MB

mentalray
archer.rar
(.unknown)
9 MB

tgas.rar

37773049.png

49802263.jpg

79114400.jpg

hunter.txt
76 MB

psds.rar

Description

The model is fully rigged and it contains several versions of clothing, weapons and various other parts. There are 5 heads, 2 knives, 2 bows, 3 arrows, 3 quivers and 2 variation textures. The character is made of two textures that are of 1024*1024 resolution in .dds format and include the diffuse, normal(which where done using NVidia"s dds plugin), specular and opacity maps. The normals at the seams are welded so the seams are not noticeable for multiple parts. The scene was rendered with Final Gather and Mental Ray. The .psd files used in the creation of the textures are included such that easier changes can be done, all the layers are still intact(changes the colour scheme, remove or add features, etc.) This product contains: -.max scene w/ all variations of the character -animation sample -2 variation textures(.dds and.tga"s w/ diffuse, alpha, specular, normal maps) and materials used -four 1024*1024 .psd files -various formats(.3ds, .obj, .dae, .fbx) Notes: -the opacity and specular maps are the alpha channels of the textures; -the skeleton and animation are baked; -frame 0 contains the cross pose; -check the .txt file for the scene summary saved from 3ds max;
Jan 16, 2018 date added
Jun 30, 2023 last update

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