3d scatterable model of a Hedge.
Making such hedges was never easy before.
Create any geometry as a base and click a single button to make plant blades be scattered over a mesh's surface and increase or decrease plants count. That's it.
The base model should be disabled on render, so only hedge model could be appeared.
Verts: 27745 (scatter version)
Verts: 2551848 (mesh version)
- 3ds max 2011, V-Ray 3.30 | Corona 1.5 | Default Scanline
(Multiscatter 1.3, Forestpack 6.1, CScatter)
- Cinema4D R16, VRAYforC4D 3.4 | CoronaforC4D | Default Scanline
(MoGraph, SurfaceSPREAD 1.0.43, Forester 1.1)
- FBX, Default Scanline (includes only two render-ready hedge models, they are not scatterable)
- OBJ, standard materials (includes only two render-ready hedge models, they are not scatterable)