-->
ArchitectureVehiclesCharactersAircraftFurnitureElectronicsAnimalsPlantsWeaponsSportsFoodAnatomy
Bookmarked
Bookmark removed

Oak Tree 3D Model

0
Oak Tree royalty-free 3d model - Preview no. 1
Oak Tree royalty-free 3d model - Preview no. 2
Oak Tree royalty-free 3d model - Preview no. 3
Oak Tree royalty-free 3d model - Preview no. 4
Oak Tree royalty-free 3d model - Preview no. 5
Oak Tree royalty-free 3d model - Preview no. 6
Oak Tree royalty-free 3d model - Preview no. 7
Oak Tree royalty-free 3d model - Preview no. 8
Oak Tree royalty-free 3d model - Preview no. 9
Oak Tree royalty-free 3d model - Preview no. 10
Oak Tree royalty-free 3d model - Preview no. 1
Oak Tree royalty-free 3d model - Preview no. 2
Oak Tree royalty-free 3d model - Preview no. 3
Oak Tree royalty-free 3d model - Preview no. 4
Oak Tree royalty-free 3d model - Preview no. 5
Oak Tree royalty-free 3d model - Preview no. 6
Oak Tree royalty-free 3d model - Preview no. 7
Oak Tree royalty-free 3d model - Preview no. 8
Oak Tree royalty-free 3d model - Preview no. 9
Oak Tree royalty-free 3d model - Preview no. 10
20
00
Royalty Free LicenseAll extended uses
Simple returns
Best Price Guarantee
Works out of the box
69 visits
igorov

Specifications

  • Geometrypolygonal
  • Polygons887,277
  • Vertices1,392,492
  • TexturesYes
  • RiggedNo
  • AnimatedNo
  • 3D Printable ReadyNo
  • Game Ready (low poly)No
  • UV MappedYes
  • Unwrapped UVsoverlapping

Formats & Files

Maya
(.ma)
72 MB

vray 3.10
oak.zip
FBX
(.fbx)
60 MB

oakFBX.zip
OBJ
(.obj)
63 MB

oakOBJ.zip

Description

Detailed and realistic model of an oak tree with 887.277 polygons. The model has VRay Materials and all previews were rendered in Vray. model consist of two parts: - trunk (trunk, branches and twigs combined) - leafes (all leafes combined) Leaf Textures 512 x512 3x3 leafes in UV Space - diffuse - opacity - specular - glossiness - bump - transluceny bark texture 900x900 tileable straightened UVs for Branches and - diffuse - glossiness - bump - displacement The model is best suited for long shots and medium long shots. For far distances and massive distribution I recommend, to disconnect the most file textures (especially opacity) and adjust your shaders using the swatches color, in order to save some rendering time:)
Oct 17, 2019 date added
Mar 09, 2022 last update

Reviews

There are currently no reviews for this product.
Why not be the first one to break the ice?