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Panthera onca 3D Model

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130
00
Royalty Free LicenseAll extended uses
Simple returns
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Works out of the box
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VFX Grace

Specifications

  • Geometrypolygonal_quads/tris
  • Polygons40,169
  • Vertices40,169
  • TexturesYes
  • RiggedYes
  • AnimatedYes
  • 3D Printable ReadyNo
  • Game Ready (low poly)No
  • UV MappedYes
  • Unwrapped UVsnon-overlapping

Formats & Files

(.unknown)
2000 MB

Panthera onca_Walk_abc.zip.002
(.unknown)
2000 MB

Panthera onca_Walk_abc.zip.001
FBX
(.fbx)
27 MB

Panthera onca_Walk.fbx
FBX
(.fbx)
25 MB

Panthera onca_Run.fbx
Blender
(.blend)
67 MB

cycles
Panthera onca_Walk_2.79b.blend
Blender
(.blend)
76 MB

cycles
Panthera onca_Run_2.79b.blend
(.unknown)
1980 MB

Panthera onca_Run.abc
STL
(.stl)
4 MB

Panthera onca_Walk.stl
OBJ
(.obj)
6 MB

Panthera onca_Walk.obj
FBX
(.fbx)
22 MB

Panthera onca_Walk.fbx
3DS
(.3ds)
1 MB

Panthera onca_Walk.3ds
STL
(.stl)
4 MB

Panthera onca_Run.stl
OBJ
(.obj)
6 MB

Panthera onca_Run.obj
FBX
(.fbx)
30 MB

Panthera onca_Run.fbx
3DS
(.3ds)
1 MB

Panthera onca_Run.3ds
Blender
(.blend)
43 MB

cycles
Panthera onca_Blender.zip
(.unknown)
125 MB

Panthera onca_Walk_abc.zip.003
(.unknown)
2000 MB

Panthera onca_Walk_abc.zip.002
(.unknown)
2000 MB

Panthera onca_Walk_abc.zip.001
(.unknown)
125 MB

Panthera onca_Walk_abc.zip.003
245 MB

Panthera onca_textures.zip
(.unknown)
125 MB

Panthera onca_Walk_abc.zip.003
(.unknown)
2000 MB

Panthera onca_Walk_abc.zip.001
(.unknown)
2000 MB

Panthera onca_Walk_abc.zip.002

Description

Introduction: This is a realistic panthera onca model with a real size, The character owns a complete set of maps, rigging, hair, animation, and UV unwarped, created by blender 2.79b, rendered by Cycle Renderder. We deliberately made the maps of body skin and hair different in order to adjust easily and reach a better effect. There are the animation of walking and running. You can put it into a scene and use it. Features: The model is a real size, with 1 meter unit. Putting it to your project to render without cleaning. No part-name confusion when importing several models into a scene. No external addons needed. There is no lights and cameras. The size of maps: Panthera onca_Body_Hair_BaseColor.png8192x8192 Panthera onca_Body_Skin_BaseColor.png8192x8192 Panthera onca_Eye_BaseColor.png2048x2048 Panthera onca_Eye_Mask.png2048x2048 Panthera onca_Foot_Mask.png4096x4096 Panthera onca_Nose_Mask.png4096x4096 Panthera onca_Tangue_BaseColor.png2048x2048 Project format: There are a blender project and models like abc, fbx, obj, stl, and 3ds. The number of polygons the number of verts: 40169 the number of edges: 80246 polygons: 40126 the number of body faces: 27262 the number of paw faces: 6080 the number of outer eyeball faces: 3968 the number of inner eyeball faces: 1280 the number of corneal faces: 368 the number of eyelid peeling faces: 240 the number of lacrimal gland faces: 736 the number of tongue faces: 560 Rigging: There are a complete control system to make users create complex animation and a wonderful weight to change the posture flexibly. Functions listed: Elbow and knee pole vector Stretchable legs and arms Face controller and facial expression control panel IK and FK of Limbs, with switchable controller The following effect of neck and head, with customizable switch Cartilage controller of body, limbs, neck, tail. Multiple controllers on the foot, that contains load-bearing effect, claw opening and closing, nail extension, rotation along the tip and heel of the foot. Animations: two animations. running , 13 frames, with cyclic animation. walking, 38 frames, with cyclic animation in place. Hair Introducation: The rendering time is long because of the large number of hair. You can optimize the hair on the background. List the optimization methods below: 1. Decreasing the numbers of hair children, and increasing the thickness of hair. 2. Decreasing the steps of interpolated spine In addtion, the charcater can be rendered dirctly into a scene.
Sep 15, 2020 date added
Oct 23, 2020 last update

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