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Rigged Cartoon Man 3D Model

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Rigged Cartoon Man royalty-free 3d model - Preview no. 1
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129
00
Royalty Free LicenseAll extended uses
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Works out of the box
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pas_alexandre

Specifications

  • Geometrypolygonal_quads/tris
  • Polygons7,566
  • Vertices7,577
  • TexturesYes
  • RiggedYes
  • AnimatedNo
  • 3D Printable ReadyNo
  • Game Ready (low poly)No
  • UV MappedYes
  • Unwrapped UVsnon-overlapping

Formats & Files

Cinema 4D
(.c4d)
128 MB

Cartoon_Man.zip
Cinema 4D

Cartoon_Man_walk_cycle.mov

Description

Cinema 4d v19 Renderer: Physical Character model of a cartoon man, model is rigged and ready for animation. Facial animation consist of controlers for the eyebrows and jaw, extra controls via morph sliders. Unit scale: centimeters Model has 220 cm of height (Y axis), 97 cm (X) and 66 cm (Z). (Dimensions of current pose of the model, as opened for the first time). - This model contains poles (more than 5 edges that converge to a single vertex.) Although model is currently posed, the rig is zeroed, so you can select all controls (middle mouse click on root) and navigate to Character/Commands/Reset PSR on cinema 4d to snap model back to original T pose. Model has separated UVs as follows: -cartoon_man_head.psd (4K) -cartoon_man_belt.psd (2K) -cartoon_man_body.psd (4K) -cartoon_man_legs.psd (4K) -cartoon_man_hair.psd (2K) -cartoon_man_shoes.psd (2K) -cartoon_man_eyeball.psd ~(2K) Those are all color (difuse) maps. Model was made for Physical rendering so extra maps of reflection and roughness were provided for each of the color maps, those are in .PNG format as follows: -cartoon_man_belt_bump.png -cartoon_man_belt_reflect.png -cartoon_man_belt_roughness.png -cartoon_man_body_reflect.png -cartoon_man_body_rougness.png -cartoon_man_hair_reflect.png -cartoon_man_hair_roughness.png -cartoon_man_head_reflect.png -cartoon_man_head_roughness.png -cartoon_man_legs_reflect.png -cartoon_man_legs_roughness.png -cartoon_man_shoes_reflect.png -cartoon_man_shoes_roughness.png
Sep 16, 2020 date added
Nov 07, 2021 last update

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