Rigged Eyes 3D Model
1
Specifications
- Geometrypolygonal_quads/tris
- Polygons1,690
- Vertices1,702
- TexturesYes
- RiggedYes
- AnimatedNo
- 3D Printable ReadyNo
- Game Ready (low poly)No
- UV MappedYes
- Unwrapped UVsnon-overlapping
Description
Rigged Eyes
===FEATURES===
Rigged Eyes include
***EYE AIM RIGHT***
***EYE AIM LEFT***
***EYE AIM BOTH***
***PUPIL DILATATION RIGHT***
***PUPIL DILATATION LEFT***
***IRIS COLOR PICKER -GREEN / BLUE/ BROWN***
Cornea material has a scientificly acurate index of refraction to create the most realistic eye possible
Rigged Eyes are grouped so they can be moved in place to fit your character
Modeled to real world scale
Visibility toggle to easily view only one eye if desired.
Model contains reflective cornea, dilating iris and lens. Color of iris can be changed by moving a slider, no need to manually swap out textures.
Native Maya format
===TEXTURES===
EyeIris_Color.jpg (2048x2048) 1.85MB
EyeIris_Color_Blue.jpg (2048x2048) 1.61MB
EyeIris_Color_Brown.jpg (2048x2048) 1.38MB
EyeSclera_Color.tiff (2048x2048) 12MB
ImageBasedLighting.hdr (2048x1024) 6.07MB
===RENDERING===
Lighting is set up and ready to render.
Setup includes High Dynamic Range Image Based Lighting for realistic reflections.
Apr 23, 2018
date added
Oct 28, 2021
last update
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