Wall Clock 3D Model
41
Personal Use License
Specifications
- Geometry- Geometrie -
- Polygons196
- Vertices227
- TexturesYes
- MaterialsYes
- RiggedYes
- AnimatedYes
- 3D Printable ReadyNo
- Game Ready (low poly)Yes
- UV MappedYes
- Unwrapped UVs- Unverpackte UVs -
Description
A clock I made in Blender some time ago.
Animated Yes
Rigged Yes
Lowpoly (game-ready) Yes
Geometry Subdivision ready
Polygons 196
Vertices 227
Textures Yes
Materials Yes
UV Mapping Yes
Unwrapped UVs Overlapping
There are three different versions for blender.
-Blender Game Engine
-Cycles Rendering
-Clock with animation constraints setup for animating the time
Demo-Videos
Blender Game Engine:
https://www.youtube.com/watch?v=AkR8oqtmYQc
Cycles Rendering:
https://www.youtube.com/watch?v=VFkE29ABj_4
Clock with animation constraints setup for animating the time:
https://www.youtube.com/watch?v=WwCH66Wzf-c
You can use my 3d-model only for non-commercial, personal/private and editorial use!
Made by Dennis Haupt aka 3DHaupt
3DHaupt.com
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My name is Dennis Haupt. 3D-artist for modeling, texturing, rigging and animation since 2008. My favorite software is Blender 3d but I also work with 3d-Coat or other 3d/2d-programs.
Location: Germany - Thuringia - Ilmenau
---
System:
Alienware 18: Intel(R) Core(TM) i7-4930MX CPU @ 3.00GHz NVIDIA GeForce GTX 780M x2 (SLI) 32,0 GB RAM
---
Animated Yes
Rigged Yes
Lowpoly (game-ready) Yes
Geometry Subdivision ready
Polygons 196
Vertices 227
Textures Yes
Materials Yes
UV Mapping Yes
Unwrapped UVs Overlapping
There are three different versions for blender.
-Blender Game Engine
-Cycles Rendering
-Clock with animation constraints setup for animating the time
Demo-Videos
Blender Game Engine:
https://www.youtube.com/watch?v=AkR8oqtmYQc
Cycles Rendering:
https://www.youtube.com/watch?v=VFkE29ABj_4
Clock with animation constraints setup for animating the time:
https://www.youtube.com/watch?v=WwCH66Wzf-c
You can use my 3d-model only for non-commercial, personal/private and editorial use!
Made by Dennis Haupt aka 3DHaupt
3DHaupt.com
---
My name is Dennis Haupt. 3D-artist for modeling, texturing, rigging and animation since 2008. My favorite software is Blender 3d but I also work with 3d-Coat or other 3d/2d-programs.
Location: Germany - Thuringia - Ilmenau
---
System:
Alienware 18: Intel(R) Core(TM) i7-4930MX CPU @ 3.00GHz NVIDIA GeForce GTX 780M x2 (SLI) 32,0 GB RAM
---
Jan 05, 2016
date added
Nov 20, 2019
last update
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