Xiaomi Mi Band 3D Model
0
Specifications
- Geometrypolygonal_quads only
- Polygons2,238
- Vertices2,230
- TexturesYes
- RiggedNo
- AnimatedNo
- 3D Printable ReadyNo
- Game Ready (low poly)No
- UV MappedYes
- Unwrapped UVsnon-overlapping
Description
Originally modelled in 3ds max 2015. Final images rendered with VRay 3.2
3ds Max includes six of the same model with different colors: black, orange, red, yellow, blue, cyan.
Stamping letters on the strop are made using VRayDisplacementMod.
Model meets all the parameters of the CheckMate Pro Certified, except for the price.
files:
MAX2015- VRay 3.2 render
Other formats exported from 3ds Max 2015:
MAX2010- VRay 2.3 render (TurboSmooth off).
FBX - no materials, no textures, no Smooth, 1 object. FBX file have 1 non-overlappin unwrapped UVs for all objects, so Displacement and Blend map for 3DS Max it will not work with FBX file.
OBJ - no materials, no textures, no Smooth, elements bracelet divided into individual files, scale 10%.
Model max 2015:
Materials: Multi/Sub-Object, Blend, VrayMtl.
5 objects in 1 bracelet
6 copies bracelet with different colors:
1 bracelet dimensions: 62 x 17 x 76 mm
real world scale,
modify: VRayDisplacementMod, TurboSmooth,
TurboSmooth - on, second subdivision level,
All objects have individual non-overlappin unwrapped UVs.
textures:
1 Displacement map for strop letters (jpeg 2048x2048),
1 Blend material map (Mi logo) (jpg 2048x2048),
1 Environment map (exr 4000x2000).
The number of polygons defined for zero subdivision level one bracelet.
Mar 27, 2018
date added
Mar 01, 2022
last update
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