Cartoon Esel manipuliert 3D-Modell
0
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Funktioniert aus dem Kasten heraus
Spezifikationen
- Geometriepolygonal
- Polygone11,560
- Scheitelpunkte5,793
- TexturenYes
- ManipuliertenYes
- AnimiertNo
- Bereit zum Drucken in 3DNo
- Spielbereit (low poly)No
- UV-kartiertYes
- Unverpackte UVsnon-overlapping
Beschreibung
Low poly of a cartoon donkey rigged.
In 3D Studio Max version (native file) :
---------------------------------------------
the model is rigged ( pelvis spine neck head mouth legs feets arms tail ears).
Some morphing target are added for facial expression
- the main scene comes with Mental Ray materials as the presentation picture #1,
- A second scene comes with standard materials .
The model is finely skined, the mesh is clean and Quad topologie, very easy to anime, and perfect for game.
Textures are hand made and wide enough for a close view.
Note than textures are included into each archive
Important : The model is RIGGED too For FBX and Unity ***Important: *** The exchanges formats (3ds, obj, Stl) are NOT rigged They are UVW mapped with the same textures than the native file.
Exchange formats are quad topologie too.
Textures materials are included into each archive
eye balls, hairs and teeth are separate object. Hairs are real mesh 32000 polygons
the modele is PRINT READY size in cm : 4,8 x 11,1 x 10,7
In 3D Studio Max version (native file) :
---------------------------------------------
the model is rigged ( pelvis spine neck head mouth legs feets arms tail ears).
Some morphing target are added for facial expression
- the main scene comes with Mental Ray materials as the presentation picture #1,
- A second scene comes with standard materials .
The model is finely skined, the mesh is clean and Quad topologie, very easy to anime, and perfect for game.
Textures are hand made and wide enough for a close view.
Note than textures are included into each archive
Important : The model is RIGGED too For FBX and Unity ***Important: *** The exchanges formats (3ds, obj, Stl) are NOT rigged They are UVW mapped with the same textures than the native file.
Exchange formats are quad topologie too.
Textures materials are included into each archive
eye balls, hairs and teeth are separate object. Hairs are real mesh 32000 polygons
the modele is PRINT READY size in cm : 4,8 x 11,1 x 10,7
Apr 11, 2020
Datum hinzugefügt
Aug 01, 2021
letztes Update
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