Cartoon Donkey Rigged 3D модель
0
Бесплатная лицензияВсе расширенное использование
Простые возвращения
Гарантия лучшей цены
Работает из коробки
Характеристики
- Геометрияpolygonal
- Полигоны11,560
- вершины5,793
- текстурыYes
- подстроенныйYes
- мультипликационныйNo
- Готов к печати в 3DNo
- Игра готова (низкополигональная)No
- UV MappedYes
- Развернутые уфnon-overlapping
Описание
Low poly of a cartoon donkey rigged.
In 3D Studio Max version (native file) :
---------------------------------------------
the model is rigged ( pelvis spine neck head mouth legs feets arms tail ears).
Some morphing target are added for facial expression
- the main scene comes with Mental Ray materials as the presentation picture #1,
- A second scene comes with standard materials .
The model is finely skined, the mesh is clean and Quad topologie, very easy to anime, and perfect for game.
Textures are hand made and wide enough for a close view.
Note than textures are included into each archive
Important : The model is RIGGED too For FBX and Unity ***Important: *** The exchanges formats (3ds, obj, Stl) are NOT rigged They are UVW mapped with the same textures than the native file.
Exchange formats are quad topologie too.
Textures materials are included into each archive
eye balls, hairs and teeth are separate object. Hairs are real mesh 32000 polygons
the modele is PRINT READY size in cm : 4,8 x 11,1 x 10,7
In 3D Studio Max version (native file) :
---------------------------------------------
the model is rigged ( pelvis spine neck head mouth legs feets arms tail ears).
Some morphing target are added for facial expression
- the main scene comes with Mental Ray materials as the presentation picture #1,
- A second scene comes with standard materials .
The model is finely skined, the mesh is clean and Quad topologie, very easy to anime, and perfect for game.
Textures are hand made and wide enough for a close view.
Note than textures are included into each archive
Important : The model is RIGGED too For FBX and Unity ***Important: *** The exchanges formats (3ds, obj, Stl) are NOT rigged They are UVW mapped with the same textures than the native file.
Exchange formats are quad topologie too.
Textures materials are included into each archive
eye balls, hairs and teeth are separate object. Hairs are real mesh 32000 polygons
the modele is PRINT READY size in cm : 4,8 x 11,1 x 10,7
Apr 11, 2020
Дата Добавлена
Aug 01, 2021
последнее обновление
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