Krustiges Brot 3D-Modell
0
Royalty Free LicenseAlle erweiterten Anwendungen
Einfache Rückgabe
Best-Preis-Garantie
Funktioniert aus dem Kasten heraus
Spezifikationen
- Geometriepolygonal_quads/tris
- Polygone3,053
- Scheitelpunkte3,049
- TexturenYes
- ManipuliertenNo
- AnimiertNo
- Bereit zum Drucken in 3DNo
- Spielbereit (low poly)No
- UV-kartiertYes
- Unverpackte UVsnon-overlapping
Beschreibung
General:
This model of a crusty bread is suitable for use in broadcast, high-res closeups, advertising, Visualization. The Model is a 3D Scan of a real bread and contains a lot of photoreal Detail. The Scan was edited in Zbrush and shaded/rendered In Vray for CINEMA 4D. But there is also a version for Advanced Render included.
Geometry:
Basegeometry is 3053 Polygons (3049 Vertices). A 2k Displacementmap contains all the highres details for Subpolydisplacement. The model is made of quads and tris only. No Ngons and optimized for smoothing or subpolydisplacement. UV-Map is optimized to cover most of the available UV-Space. The Displacement-Map was baked from a 5 Million Vertices-Mesh.
The model is at real world scale. Dimensions: 25cm x 13cm x 28cm
Maps:
The Maps are available in High resolutions 2048px x 2048px.
Diffuse-map and Occlusion-map are jpg-Format at 8bit. Displacmentmap and Normalmap are tiff-Format.
Rendering:
The Native c4d-File contains a GI-Setup with IBL and can be rendered. The HDR-Environment-Map is included. All preview-Images are rendered with CINEMA 4D Vray.
OBJ/FBX/DAE:
if you import the OBJ-File to any 3D-Application make sure the mesh is 13.628 cm high and the Displacement-Maximum is set to 0.27 cm
Sep 14, 2018
Datum hinzugefügt
Feb 13, 2022
letztes Update
Bewertungen
Es liegen noch keine Bewertungen für dieses Produkt vor.
Warum nicht der erste sein, der das Eis bricht?



















