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Pan crujiente modelo 3d

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Licencia Libre de DerechosTodos los usos extendidos
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HB Studio

Presupuesto

  • Geometríapolygonal_quads/tris
  • Poligonos3,053
  • Vértices3,049
  • TexturasYes
  • AparejadoNo
  • AnimadoNo
  • Listo para imprimir en 3DNo
  • Juego listo (polietileno baja)No
  • Mapeado UVYes
  • UV sin envolvernon-overlapping

Formatos y archivos

Collada
(.dae)

bread.dae.zip
FBX
(.fbx)
5 MB

bread.fbx.zip
OBJ
(.obj)

bread.obj.zip
(.unknown)
8 MB

croissant_A01_Vray.zip
(.unknown)
34 MB

crustybread_A01_AR.zip
(.unknown)
29 MB

crustybread_A01_Vray.zip
Cinema 4D
(.c4d)
34 MB

advanced 2
crustybread_A01_AR.zip
Cinema 4D
(.c4d)
29 MB

vray 1.8
crustybread_A01_Vray.zip

Descripción

General: This model of a crusty bread is suitable for use in broadcast, high-res closeups, advertising, Visualization. The Model is a 3D Scan of a real bread and contains a lot of photoreal Detail. The Scan was edited in Zbrush and shaded/rendered In Vray for CINEMA 4D. But there is also a version for Advanced Render included. Geometry: Basegeometry is 3053 Polygons (3049 Vertices). A 2k Displacementmap contains all the highres details for Subpolydisplacement. The model is made of quads and tris only. No Ngons and optimized for smoothing or subpolydisplacement. UV-Map is optimized to cover most of the available UV-Space. The Displacement-Map was baked from a 5 Million Vertices-Mesh. The model is at real world scale. Dimensions: 25cm x 13cm x 28cm Maps: The Maps are available in High resolutions 2048px x 2048px. Diffuse-map and Occlusion-map are jpg-Format at 8bit. Displacmentmap and Normalmap are tiff-Format. Rendering: The Native c4d-File contains a GI-Setup with IBL and can be rendered. The HDR-Environment-Map is included. All preview-Images are rendered with CINEMA 4D Vray. OBJ/FBX/DAE: if you import the OBJ-File to any 3D-Application make sure the mesh is 13.628 cm high and the Displacement-Maximum is set to 0.27 cm
Sep 14, 2018 Fecha Agregada
Feb 13, 2022 última actualización

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