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Eichenbaum-HQ-Modell 3D-Modell

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Eichenbaum-HQ-Modell royalty-free 3d model - Preview no. 1
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Eichenbaum-HQ-Modell royalty-free 3d model - Preview no. 1
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Royalty Free LicenseAlle erweiterten Anwendungen
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Best-Preis-Garantie
Funktioniert aus dem Kasten heraus
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EvgenBaz

Spezifikationen

  • Geometriepolygonal_quads/tris
  • Polygone1,873,235
  • Scheitelpunkte1,345,197
  • TexturenYes
  • ManipuliertenNo
  • AnimiertNo
  • Bereit zum Drucken in 3DNo
  • Spielbereit (low poly)No
  • UV-kartiertYes
  • Unverpackte UVsoverlapping

Formate & Dateien

3ds Max
(.max)
41 MB

oak_tree_HQ_turbosquid.rar
3ds Max
(.max)
10 MB

oak_tree_LQ_turbosquid.rar
3ds Max
(.max)

light_setup.max
3ds Max
8 MB

textures.rar

Beschreibung

Ultra high quality 3d model oak tree for 3dsmax 2010 and vray with realistic translucent materials and high resolution textures for close-up views. ______________________________________ This package contains TWO tree models: - HQ(6 millions polys) Ultra high production quality oak model for close up - LQ(1.5 million polys) Middle quality oak tree model for medium shots and massive forests and also: -Necessary HQ textures for tree (bark and leave texture) -Optimized vray light setup (like on thumbnails) with vraySun and fast GI -OBJ files for any other 3d package ______________________________________ Specification: -Real scale model - Height: 13.8 meters -Photorealistic hand-made bark and leaves textures (also usable for dispacement for higher quality and detalisation) -Smooth blend transitions between trunk and branches with proper UV mapping -High detalisation of every branch level: from trunk to leave -Included translucent materials for vray -Light setup included -LQ tree model"s leaves would be textured using textures of leaves with Alpha-channel. -Leave texture in *.PNG with alpha-channel IMPORTANT: This models should be used as VrayProxy with Vray and mrProxy with mentalray for better memory optimization. For Vray: --Render Setup window>settings>System>Raycaster params>Dynamic memory limit should be at lest 2300mb --Render Setup window>settings>System>Raycaster params>Defaut geometry should be dynamic or auto For Mental Ray: --Render Setup window>Renderer>Scanline should be OFF --Render Setup window>Renderer>Raytrace acceleration method: BSP 2 --Render Setup window>Processing>Use Placeholder Objects should be ON If you would like to have any wood or plant model, please feel free to contact me. Author: Evgen3d. Experienced environment 3dartist with +10 years work experience
Sep 17, 2018 Datum hinzugefügt
Jun 30, 2023 letztes Update

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