オークツリーHQモデル 3Dモデル
0
仕様
- ジオメトリpolygonal_quads/tris
- 多角形1,873,235
- 頂点1,345,197
- テクスチャYes
- 堅いNo
- アニメ化No
- 3Dプリント可能No
- ゲームレディ(低ポリ)No
- UVマップYes
- ラップされていないUVoverlapping
説明
Ultra high quality 3d model oak tree for 3dsmax 2010 and vray
with realistic translucent materials and high resolution textures
for close-up views.
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This package contains TWO tree models:
- HQ(6 millions polys) Ultra high production quality oak model for close up
- LQ(1.5 million polys) Middle quality oak tree model for medium shots and massive forests
and also:
-Necessary HQ textures for tree (bark and leave texture)
-Optimized vray light setup (like on thumbnails) with vraySun and fast GI
-OBJ files for any other 3d package
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Specification:
-Real scale model - Height: 13.8 meters
-Photorealistic hand-made bark and leaves textures
(also usable for dispacement for higher quality and detalisation)
-Smooth blend transitions between trunk and branches with proper UV mapping
-High detalisation of every branch level: from trunk to leave
-Included translucent materials for vray
-Light setup included
-LQ tree model"s leaves would be textured using textures of leaves with Alpha-channel.
-Leave texture in *.PNG with alpha-channel
IMPORTANT:
This models should be used as VrayProxy with Vray and mrProxy with mentalray
for better memory optimization.
For Vray:
--Render Setup window>settings>System>Raycaster params>Dynamic memory limit should be at lest 2300mb
--Render Setup window>settings>System>Raycaster params>Defaut geometry should be dynamic or auto
For Mental Ray:
--Render Setup window>Renderer>Scanline should be OFF
--Render Setup window>Renderer>Raytrace acceleration method: BSP 2
--Render Setup window>Processing>Use Placeholder Objects should be ON
If you would like to have any wood or plant model, please feel free to contact me.
Author: Evgen3d. Experienced environment 3dartist with +10 years work experience
Sep 17, 2018
追加日
Jun 30, 2023
最後の更新
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