Sci-Fi-Raketenwerfer 3D-Modell
0
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Funktioniert aus dem Kasten heraus
Spezifikationen
- Geometriesubdivision
- Polygone41,231
- Scheitelpunkte41,976
- TexturenNo
- ManipuliertenNo
- AnimiertNo
- Bereit zum Drucken in 3DNo
- Spielbereit (low poly)No
- UV-kartiertYes
- Unverpackte UVsoverlapping
Beschreibung
a Sci-Fi rocket launcher concept weapon. It can shoot with plasma balls in a burst-fire manner.
The formats included are:
- 3ds Max 2014 with V-Ray materials
- 3ds Max 2011 with default scanline materials
- OBJ
- FBX
The 3ds max files come with TurboSmooth modifier disabled.
No additional plugins required.
FBX and OBJ formats come in 1 version - base mesh
Model provided as a single object with all parts attached and a Multi-Sub material applied
______________________________________________
Objects Count: 1
Base mesh:
Polygons Count: 41,231
Vertex Count: 41,976
Polygons with 3 sides: 2 (0.004%)
Polygons with 4 sides: 41,227 (99.99%)
Polygons with more than 4 sides: 2 (0.004%)
______________________________________________
Subdivision level 1:
Polygons Count: 329,848 (164,924 if TurboSmooth collapsed)
Vertex Count: 166,313
Quads only
______________________________________________
Subdivision level 2:
Polygons Count: 1,319,392 (659,696 if TurboSmooth collapsed)
Vertex Count: 662,373
Quads only
The presentation images were rendered in 3ds max with V-Ray.
Please note: scratch texture for the material is not included.
Jan 11, 2018
Datum hinzugefügt
Oct 01, 2021
letztes Update
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