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Regal, Regale Varianten 3D-Modell

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Regal, Regale Varianten royalty-free 3d model - Preview no. 1
Regal, Regale Varianten royalty-free 3d model - Preview no. 2
Regal, Regale Varianten royalty-free 3d model - Preview no. 3
Regal, Regale Varianten royalty-free 3d model - Preview no. 4
Regal, Regale Varianten royalty-free 3d model - Preview no. 5
Regal, Regale Varianten royalty-free 3d model - Preview no. 1
Regal, Regale Varianten royalty-free 3d model - Preview no. 2
Regal, Regale Varianten royalty-free 3d model - Preview no. 3
Regal, Regale Varianten royalty-free 3d model - Preview no. 4
Regal, Regale Varianten royalty-free 3d model - Preview no. 5
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35 Besuche
vector_jockey

Spezifikationen

  • Geometriepolygonal
  • Polygone100
  • Scheitelpunkte208
  • TexturenYes
  • ManipuliertenNo
  • AnimiertNo
  • Bereit zum Drucken in 3DNo
  • Spielbereit (low poly)No
  • UV-kartiertYes
  • Unverpackte UVsnon-overlapping

Formate & Dateien

FBX
(.fbx)

obj_shelf_1.fbx
FBX
(.fbx)

obj_shelf_1_v2.fbx
FBX
(.fbx)

obj_shelf_1_v3.fbx
FBX
(.fbx)

obj_shelf_1_v4.fbx
FBX
(.fbx)

obj_shelf_1_v5.fbx
FBX
(.fbx)

obj_shelf_1_v6.fbx
FBX
(.fbx)

obj_shelf_2.fbx
FBX
(.fbx)

obj_shelf_2_v2.fbx
FBX
(.fbx)

obj_shelf_2_v3.fbx
FBX
(.fbx)

obj_shelf_2_v4.fbx
FBX
(.fbx)

obj_shelf_2_v5.fbx
FBX
(.fbx)

obj_shelf_2_v6.fbx
FBX
(.fbx)

obj_shelf_2_v7.fbx
FBX
(.fbx)

obj_shelf_2_v8.fbx
FBX
(.fbx)

obj_shelf_3_v1.fbx
FBX
(.fbx)

obj_shelf_3_v2.fbx
FBX
(.fbx)

obj_shelf_3_v3.fbx
FBX
(.fbx)

obj_shelf_3_v4.fbx
FBX
(.fbx)

shelf_1_variants_grp.fbx
FBX
(.fbx)

shelf_2_variants_grp.fbx
FBX
(.fbx)

shelf_3_variants_grp.fbx
FBX
(.fbx)

shelf_grp.fbx
FBX
4 MB

obj_shelf_3_alph_tex.tga

Beschreibung

Within this collection of shelves it is intended for use with non-alpha texture maps, and the model set with a texture map is not intended for games. However; the texture mapped model's alpha can be removed from the .tga image file and the texture will work for games since it is an open polygon. (*Note: In games, alpha maps only work if a models geometry is closed faced*) I have created a collection of various layouts for use in a low polygonal workflow, such as supermarkets or corner stores. The later iterations are tipped over or have fallen, giving the developer an easy workflow for things such as loot locations. Texture Mapped: Faces: 100 Vertices: 208 Non-Texture Mapped: Faces: 50 Vertices: 104 Large: Height: 52.35cm Length: 81.15cm Height: 187.58cm Thin: Height: 31.6cm Length: 81.15cm Height: 187.58cm
Oct 02, 2019 Datum hinzugefügt
Jul 05, 2023 letztes Update

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