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segnalibro
Segnalibro rimosso

Scaffali, varianti di scaffali Modello 3D

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Scaffali, varianti di scaffali royalty-free 3d model - Preview no. 1
Scaffali, varianti di scaffali royalty-free 3d model - Preview no. 2
Scaffali, varianti di scaffali royalty-free 3d model - Preview no. 3
Scaffali, varianti di scaffali royalty-free 3d model - Preview no. 4
Scaffali, varianti di scaffali royalty-free 3d model - Preview no. 5
Scaffali, varianti di scaffali royalty-free 3d model - Preview no. 1
Scaffali, varianti di scaffali royalty-free 3d model - Preview no. 2
Scaffali, varianti di scaffali royalty-free 3d model - Preview no. 3
Scaffali, varianti di scaffali royalty-free 3d model - Preview no. 4
Scaffali, varianti di scaffali royalty-free 3d model - Preview no. 5
Licenza RoyaltyTutti gli usi estesi
Ritorni semplici
Miglior prezzo garantito
Funziona fuori dalla scatola
35 visite
vector_jockey

specificazioni

  • Geometriapolygonal
  • poligoni100
  • vertici208
  • TexturesYes
  • riggedNo
  • AnimatoNo
  • Prontabile in 3DNo
  • Gioco pronto (low poly)No
  • UV mappatoYes
  • UV non avvoltonon-overlapping

Formati e file

(.unknown)
4 MB

obj_shelf_3_alph_tex.tga
FBX
(.fbx)

shelf_grp.fbx
FBX
(.fbx)

shelf_3_variants_grp.fbx
FBX
(.fbx)

shelf_2_variants_grp.fbx
FBX
(.fbx)

shelf_1_variants_grp.fbx
FBX
(.fbx)

obj_shelf_3_v4.fbx
FBX
(.fbx)

obj_shelf_3_v3.fbx
FBX
(.fbx)

obj_shelf_3_v2.fbx
FBX
(.fbx)

obj_shelf_3_v1.fbx
FBX
(.fbx)

obj_shelf_2_v8.fbx
FBX
(.fbx)

obj_shelf_2_v7.fbx
FBX
(.fbx)

obj_shelf_2_v6.fbx
FBX
(.fbx)

obj_shelf_2_v5.fbx
FBX
(.fbx)

obj_shelf_2_v4.fbx
FBX
(.fbx)

obj_shelf_2_v3.fbx
FBX
(.fbx)

obj_shelf_2_v2.fbx
FBX
(.fbx)

obj_shelf_2.fbx
FBX
(.fbx)

obj_shelf_1_v6.fbx
FBX
(.fbx)

obj_shelf_1_v5.fbx
FBX
(.fbx)

obj_shelf_1_v4.fbx
FBX
(.fbx)

obj_shelf_1_v3.fbx
FBX
(.fbx)

obj_shelf_1_v2.fbx
FBX
(.fbx)

obj_shelf_1.fbx

Descrizione

Within this collection of shelves it is intended for use with non-alpha texture maps, and the model set with a texture map is not intended for games. However; the texture mapped model's alpha can be removed from the .tga image file and the texture will work for games since it is an open polygon. (*Note: In games, alpha maps only work if a models geometry is closed faced*) I have created a collection of various layouts for use in a low polygonal workflow, such as supermarkets or corner stores. The later iterations are tipped over or have fallen, giving the developer an easy workflow for things such as loot locations. Texture Mapped: Faces: 100 Vertices: 208 Non-Texture Mapped: Faces: 50 Vertices: 104 Large: Height: 52.35cm Length: 81.15cm Height: 187.58cm Thin: Height: 31.6cm Length: 81.15cm Height: 187.58cm
Oct 02, 2019 Data aggiunta
Nov 11, 2020 ultimo aggiornamento

Recensioni

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Perché non essere il primo a rompere il ghiaccio?