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Shelf, Shelves Variants 3D Model

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Shelf, Shelves Variants royalty-free 3d model - Preview no. 1
Shelf, Shelves Variants royalty-free 3d model - Preview no. 2
Shelf, Shelves Variants royalty-free 3d model - Preview no. 3
Shelf, Shelves Variants royalty-free 3d model - Preview no. 4
Shelf, Shelves Variants royalty-free 3d model - Preview no. 5
Shelf, Shelves Variants royalty-free 3d model - Preview no. 1
Shelf, Shelves Variants royalty-free 3d model - Preview no. 2
Shelf, Shelves Variants royalty-free 3d model - Preview no. 3
Shelf, Shelves Variants royalty-free 3d model - Preview no. 4
Shelf, Shelves Variants royalty-free 3d model - Preview no. 5
10
00
Royalty Free LicenseAll extended uses
Simple returns
Best Price Guarantee
Works out of the box
35 visits
vector_jockey

Specifications

  • Geometrypolygonal
  • Polygons100
  • Vertices208
  • TexturesYes
  • RiggedNo
  • AnimatedNo
  • 3D Printable ReadyNo
  • Game Ready (low poly)No
  • UV MappedYes
  • Unwrapped UVsnon-overlapping

Formats & Files

FBX
(.fbx)

obj_shelf_1.fbx
FBX
(.fbx)

obj_shelf_1_v2.fbx
FBX
(.fbx)

obj_shelf_1_v3.fbx
FBX
(.fbx)

obj_shelf_1_v4.fbx
FBX
(.fbx)

obj_shelf_1_v5.fbx
FBX
(.fbx)

obj_shelf_1_v6.fbx
FBX
(.fbx)

obj_shelf_2.fbx
FBX
(.fbx)

obj_shelf_2_v2.fbx
FBX
(.fbx)

obj_shelf_2_v3.fbx
FBX
(.fbx)

obj_shelf_2_v4.fbx
FBX
(.fbx)

obj_shelf_2_v5.fbx
FBX
(.fbx)

obj_shelf_2_v6.fbx
FBX
(.fbx)

obj_shelf_2_v7.fbx
FBX
(.fbx)

obj_shelf_2_v8.fbx
FBX
(.fbx)

obj_shelf_3_v1.fbx
FBX
(.fbx)

obj_shelf_3_v2.fbx
FBX
(.fbx)

obj_shelf_3_v3.fbx
FBX
(.fbx)

obj_shelf_3_v4.fbx
FBX
(.fbx)

shelf_1_variants_grp.fbx
FBX
(.fbx)

shelf_2_variants_grp.fbx
FBX
(.fbx)

shelf_3_variants_grp.fbx
FBX
(.fbx)

shelf_grp.fbx
FBX
4 MB

obj_shelf_3_alph_tex.tga

Description

Within this collection of shelves it is intended for use with non-alpha texture maps, and the model set with a texture map is not intended for games. However; the texture mapped model's alpha can be removed from the .tga image file and the texture will work for games since it is an open polygon. (*Note: In games, alpha maps only work if a models geometry is closed faced*) I have created a collection of various layouts for use in a low polygonal workflow, such as supermarkets or corner stores. The later iterations are tipped over or have fallen, giving the developer an easy workflow for things such as loot locations. Texture Mapped: Faces: 100 Vertices: 208 Non-Texture Mapped: Faces: 50 Vertices: 104 Large: Height: 52.35cm Length: 81.15cm Height: 187.58cm Thin: Height: 31.6cm Length: 81.15cm Height: 187.58cm
Oct 02, 2019 date added
Jul 05, 2023 last update

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