Werkzeugkasten 3D-Modell
0
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Best-Preis-Garantie
Funktioniert aus dem Kasten heraus
Spezifikationen
- Geometriepolygonal
- Polygone920
- Scheitelpunkte942
- TexturenYes
- ManipuliertenNo
- AnimiertNo
- Bereit zum Drucken in 3DNo
- Spielbereit (low poly)No
- UV-kartiertYes
- Unverpackte UVsnon-overlapping
Beschreibung
Toolbox is a high quality, low poly asset originally modeled in 3DS Max 2015. The normal map was baked from a high poly model, making this product look very detailed without using many polygons. This product is intended for game/real time/background use. This model is not intended for subdivision.
The main renders and wireframes were done in Marmoset Toolbag 2.
||SPECS||
Low Poly Model (1 Object)
toolbox
|| Geometry ||
2052 Total Tris
1128 Total Polys
1178 Total Verts
Polygons are all quads or tris, no n-gons
Model unwrapped manually to make most efficient use of the UV space.
All materials and objects named appropriately
Scaled to approximate real world size (inches)
Dimensions: 23'' x 11'' x 12''
Tested in Marmoset Toolbag 2 (see renders)
Tested in Unreal Engine 4
No special plug-ins needed to use this product
.obj and .fbx versions exported from 3ds Max 2015
|| Textures ||
1024x1024 diffuse, specular, gloss, normal and AO (ambient occlusion) maps
two sets of textures: one relatively dirty and the other relatively clean
Textures designed for physically based rendering (PBR)
Textures in .tga format
Model texture paths are stripped
* Unfortunately there's no universal standard for normal map orientation between game engines. If the normals don't look correct try inverting the green and/or red channels of the normal map in an image editor. Unreal Engine 4 and Source Engine will need the green channel inverted.
Oct 01, 2019
Datum hinzugefügt
Feb 01, 2022
letztes Update
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