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Toolbox 3D-modell

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Toolbox royalty-free 3d model - Preview no. 1
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Specifikationer

  • Geometripolygonal
  • polygoner920
  • hörn942
  • strukturerYes
  • riggadeNo
  • AnimeradNo
  • 3D Printable ReadyNo
  • Spelklar (låg poly)No
  • UV MappadYes
  • Unwrapped UVsnon-overlapping

Formater och filer

OBJ
(.obj)
12 MB

toolbox_obj.zip
FBX
(.fbx)
12 MB

toolbox_fbx.zip
3ds Max
(.max)
12 MB

default_scanline
toolbox_2015_max.zip

Beskrivning

Toolbox is a high quality, low poly asset originally modeled in 3DS Max 2015. The normal map was baked from a high poly model, making this product look very detailed without using many polygons. This product is intended for game/real time/background use. This model is not intended for subdivision. The main renders and wireframes were done in Marmoset Toolbag 2. ||SPECS|| Low Poly Model (1 Object) toolbox || Geometry || 2052 Total Tris 1128 Total Polys 1178 Total Verts Polygons are all quads or tris, no n-gons Model unwrapped manually to make most efficient use of the UV space. All materials and objects named appropriately Scaled to approximate real world size (inches) Dimensions: 23'' x 11'' x 12'' Tested in Marmoset Toolbag 2 (see renders) Tested in Unreal Engine 4 No special plug-ins needed to use this product .obj and .fbx versions exported from 3ds Max 2015 || Textures || 1024x1024 diffuse, specular, gloss, normal and AO (ambient occlusion) maps two sets of textures: one relatively dirty and the other relatively clean Textures designed for physically based rendering (PBR) Textures in .tga format Model texture paths are stripped * Unfortunately there's no universal standard for normal map orientation between game engines. If the normals don't look correct try inverting the green and/or red channels of the normal map in an image editor. Unreal Engine 4 and Source Engine will need the green channel inverted.
Oct 01, 2019 datum tillagt
Feb 01, 2022 senaste uppdateringen

recensioner

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