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Archivador 02 modelo 3d

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Archivador 02 royalty-free modelo 3d - Preview no. 1
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Licencia Libre de DerechosTodos los usos extendidos
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Presupuesto

  • Geometríapolygonal_quads/tris
  • Poligonos225
  • Vértices258
  • TexturasYes
  • AparejadoNo
  • AnimadoNo
  • Listo para imprimir en 3DNo
  • Juego listo (polietileno baja)No
  • Mapeado UVYes
  • UV sin envolvernon-overlapping

Formatos y archivos

OBJ
(.obj)
2 MB

filecabinet02_obj.zip
FBX
(.fbx)
2 MB

filecabinet02_fbx.zip
3ds Max
(.max)
2 MB

default_scanline
filecabinet02_2015_max.zip

Descripción

File Cabinet 02 is a high quality, low poly asset originally modeled in 3DS Max 2015. The normal map was baked from a high poly model, making this product look very detailed without using many polygons. This product is intended for game/real time/background use. This model is not intended for subdivision. The main renders and wireframes were done in Marmoset Toolbag 2. ||SPECS|| Low Poly Model (1 Object) • filecabinet02 || Geometry || Main Model: • 428 Total Tris • 225 Total Polys • 258 Total Verts • Polygons are all quads or tris, no n-gons • Model unwrapped manually to make most efficient use of the UV space. • Approximate dimensions: W:52'' x L:24'' x H:56'' • All materials and objects named appropriately • Tested in Marmoset Toolbag 2 (see renders) • Tested in Source Engine • No special plug-ins needed to use this product • .obj and .fbx versions exported from 3ds Max 2015 || Textures || • 1024x1024 diffuse, specular and normal maps • Textures in .tga format • Model texture paths are stripped * Unfortunately there's no universal standard for normal map orientation between game engines. If the normals don't look correct try inverting the green and/or red channels of the normal map in an image editor. Unreal Engine 4 and Source Engine will need the green channel inverted.
Feb 26, 2018 Fecha Agregada
Feb 01, 2022 última actualización

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