pelo 2 modelo 3d
Presupuesto
- Geometríapolygonal_quads/tris
- Poligonos305,964
- Vértices307,134
- TexturasYes
- AparejadoNo
- AnimadoNo
- Listo para imprimir en 3DNo
- Juego listo (polietileno baja)No
- Mapeado UVYes
- UV sin envolvernone
Descripción
HI RES MODEL OF HAIR >>> Scene Information - The scene is prepared for V-Ray - The preview images are render outputs - The system unit is [cm] - The area is 49x54m - One hair ~26m high >>> Geometry - The stack is still available (Turbosmooth and V-Ray displacement modifier) - Hair and ground are displaced using V-Ray displacement - The displacement map of the hair is ~9300x8500 pixels - The displacement map of the ground is 8500x8500 pixels - The model is high res and ready for closeups - All objects are named and organized with layers >>> Materials - The scene uses V-Ray materials - All maps are in the 3ds Max zipfile >>> Light setup - The studio light setup is included - The scene uses the 3ds Max 2016 phyiscal camera to render the depth of field >>> Formats - 3ds Max 2016 - 3ds Max 2013 - FBX - OBJ >>> Contact Turbosquid support if you need assistance with file formats >>> Please check out my catalogue for more hires and realistic models >>> If you like this model I would kindly ask you to rate it >>> This is a computer generated 3d model - it is not a real life object.
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¿Por qué no ser el primero en romper el hielo?












