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sanguijuela APAREJO ANIMADO modelo 3d

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Aeonhearth Pictures

Presupuesto

  • Geometríapolygonal
  • Poligonos588,755
  • Vértices588,755
  • TexturasYes
  • AparejadoYes
  • AnimadoYes
  • Listo para imprimir en 3DNo
  • Juego listo (polietileno baja)No
  • Mapeado UVYes
  • UV sin envolvernon-overlapping

Formatos y archivos

(.unknown)
6 MB

leech.abc
FBX
(.fbx)
4 MB

leech.fbx
OBJ
(.obj)
16 MB

leech.obj
STL
(.stl)

leech.stl
Maya
(.ma)
49 MB

arnold 6
leech_rig_exp.ma
Maya
(.ma)
30 MB

arnold 6
leech_rig_exp.mb
Maya
(.ma)
49 MB

arnold 6
leech_shader.ma
Maya
(.ma)

arnold 6
leech_sk_01.ma
Maya
(.ma)

arnold 6
leech_swim_01.ma
Maya
(.ma)

arnold 6
leech_swim_02.ma
Maya
(.ma)

arnold 6
leech_swim_03.ma
Maya
(.ma)

arnold 6
leech_swim_04.ma

Descripción

Realistic Leech Model

Maya 2018

-----------------------------------

Production workflow, easy to integrate in your pipeline

No Overlapping Uv's subdivided in more tiles for more resolution

Production Topology

Rigged ( In a separate file, Referenced in the main Scene)

Shader setup in Arnold ( Arnold core 6)

-----------------------------------

Unit of measurement in centimetres

Scale 1:1

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File Formats:

Main Scene (.ma)

Rig Scene (.ma)

Animations (.ma)

Rest Pose in ( FBX , OBJ , ABC, STL)

----------------------------------------

Rig:

Main Control scalable

Ik with FK offsets

Blendshapes Control for model variation

Texture variation control

----------------------------------------

Shaders:

Arnold 6 Shaders

Body Shader ( Standard Surface )

Groom Shader ( Standard Hair )

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Textures:

Displacement 4K resolution (RAW)

Diffuse variation 1 4K resolution (SRGB)

Diffuse variation 2 4K resolution (SRGB)

Diffuse variation 3 4K resolution (SRGB)

Roughness 4K resolution (RAW)

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NO POSTWORK ON THESE RENDERS (ARNOLD)

Nov 01, 2020 Fecha Agregada
Jan 29, 2022 última actualización

Opiniones

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¿Por qué no ser el primero en romper el hielo?