ヒルリグアニメーション 3Dモデル
仕様
- ジオメトリpolygonal
- 多角形588,755
- 頂点588,755
- テクスチャYes
- 堅いYes
- アニメ化Yes
- 3Dプリント可能No
- ゲームレディ(低ポリ)No
- UVマップYes
- ラップされていないUVnon-overlapping
説明
Realistic Leech Model
Maya 2018
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Production workflow, easy to integrate in your pipeline
No Overlapping Uv's subdivided in more tiles for more resolution
Production Topology
Rigged ( In a separate file, Referenced in the main Scene)
Shader setup in Arnold ( Arnold core 6)
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Unit of measurement in centimetres
Scale 1:1
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File Formats:
Main Scene (.ma)
Rig Scene (.ma)
Animations (.ma)
Rest Pose in ( FBX , OBJ , ABC, STL)
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Rig:
Main Control scalable
Ik with FK offsets
Blendshapes Control for model variation
Texture variation control
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Shaders:
Arnold 6 Shaders
Body Shader ( Standard Surface )
Groom Shader ( Standard Hair )
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Textures:
Displacement 4K resolution (RAW)
Diffuse variation 1 4K resolution (SRGB)
Diffuse variation 2 4K resolution (SRGB)
Diffuse variation 3 4K resolution (SRGB)
Roughness 4K resolution (RAW)
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NO POSTWORK ON THESE RENDERS (ARNOLD)
レビュー
この商品のレビューはまだありません。
氷を砕いた最初の人になろう。








