-->
ArquitecturaVehículosCaracteresAeronaveMuebleElectrónicaAnimalesPlantasArmasDeportesComidaAnatomía
Marcado
Marcador eliminado

Rifle M1A modelo 3d

0
Rifle M1A royalty-free modelo 3d - Preview no. 1
Rifle M1A royalty-free modelo 3d - Preview no. 2
Rifle M1A royalty-free modelo 3d - Preview no. 3
Rifle M1A royalty-free modelo 3d - Preview no. 4
Rifle M1A royalty-free modelo 3d - Preview no. 5
Rifle M1A royalty-free modelo 3d - Preview no. 6
Rifle M1A royalty-free modelo 3d - Preview no. 7
Rifle M1A royalty-free modelo 3d - Preview no. 8
Rifle M1A royalty-free modelo 3d - Preview no. 9
Rifle M1A royalty-free modelo 3d - Preview no. 10
Rifle M1A royalty-free modelo 3d - Preview no. 1
Rifle M1A royalty-free modelo 3d - Preview no. 2
Rifle M1A royalty-free modelo 3d - Preview no. 3
Rifle M1A royalty-free modelo 3d - Preview no. 4
Rifle M1A royalty-free modelo 3d - Preview no. 5
Rifle M1A royalty-free modelo 3d - Preview no. 6
Rifle M1A royalty-free modelo 3d - Preview no. 7
Rifle M1A royalty-free modelo 3d - Preview no. 8
Rifle M1A royalty-free modelo 3d - Preview no. 9
Rifle M1A royalty-free modelo 3d - Preview no. 10
Devoluciones simples
Mejor precio garantizado
Trabaja fuera de la caja
0 visitas
dvn23gts

Presupuesto

  • Geometríapolygonal_quads/tris
  • Poligonos11,535
  • Vértices12,035
  • TexturasYes
  • AparejadoNo
  • AnimadoNo
  • Listo para imprimir en 3DNo
  • Juego listo (polietileno baja)No
  • Mapeado UVYes
  • UV sin envolvermixed

Formatos y archivos

OBJ
(.obj)
948 MB

Springfield_M1A_OBJ.zip
FBX
(.fbx)
948 MB

Springfield_M1A_FBX.zip
Maya
(.ma)
948 MB

mentalray
Springfield_M1A_Maya.zip

Descripción

M1A Rifle Created in real world scale - cm. I used Maya 2013 for modeling, photoshop for texturing and mental ray for rendering. The scratches on the metal and wood are on a separate layer that can be turned off. The color of the wood can be changed easily with hue/saturation. Textures are at 4k resolution and include diffuse, reflection, normal, and gloss. Both PSD's and Targa's included. I also included the bump map I created and then brought into crazy bump to make the normal map. UV's are laid out in 0 to 1 space. There are 2 different UV sets for the textures. One includes all metal materials the other includes the wood, plastic barrel guard and the bullet. I did overlap some UV's that I didn't think would be very important to save some texture space. I used 5 different materials that are all mia_material_x_passes. 2 for the wood (1 for the basic wood texture and 1 for the plastic covering the wood). 1 for the bullet. 1 for the plastic barrel guard. And finally, 1 for the metal. Materials DO NOT transfer into fbx. or obj. The HDR that I used for reflections for rendering is NOT included. Geometry can be separated and animated. Hope you enjoy!
Aug 07, 2020 Fecha Agregada
Feb 17, 2026 última actualización

Opiniones

Actualmente no hay opiniones para este producto.
¿Por qué no ser el primero en romper el hielo?