Rock Set 01 modelo 3d
0
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Presupuesto
- Geometríapolygonal_tris only
- Poligonos970
- Vértices497
- TexturasYes
- AparejadoNo
- AnimadoNo
- Listo para imprimir en 3DNo
- Juego listo (polietileno baja)No
- Mapeado UVYes
- UV sin envolvernon-overlapping
Descripción
Rock Set 01 is a high quality, low poly asset originally modeled in 3DS Max 2015. The normal map was baked from a high poly model, making this product look very detailed without using many polygons. This product is intended for game/real time/background use. This model is not intended for subdivision.
The main renders and wireframes were done in Marmoset Toolbag 2.
||SPECS||
Low Poly Model (6 Objects)
• rock01
• rock02
• rock03
• rock04
• rock05
• rock06
|| Geometry ||
• 970 Total Tris
• 970 Total Polys
• 497 Total Verts
• Polygons are all quads or tris, no n-gons
• Model unwrapped manually to make most efficient use of the UV space.
• All materials and objects named appropriately
• Tested in Marmoset Toolbag 2 (see renders)
• Tested in Source Engine
• Tested in Unreal Engine 4
• No special plug-ins needed to use this product
• .obj and .fbx versions exported from 3ds Max 2015
|| Textures ||
• 1024x1024 diffuse and normal maps
• Textures designed for physically based rendering (PBR)
• Textures in .tga format
• Model texture paths are stripped
* Unfortunately there's no universal standard for normal map orientation between game engines. If the normals don't look correct try inverting the green and/or red channels of the normal map in an image editor. Unreal Engine 4 and Source Engine will need the green channel inverted.
Oct 01, 2019
Fecha Agregada
Feb 21, 2022
última actualización
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¿Por qué no ser el primero en romper el hielo?







