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Рок Сет 01 3D модель

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Рок Сет 01 royalty-free 3d model - Preview no. 1
Рок Сет 01 royalty-free 3d model - Preview no. 2
Рок Сет 01 royalty-free 3d model - Preview no. 3
Рок Сет 01 royalty-free 3d model - Preview no. 4
Рок Сет 01 royalty-free 3d model - Preview no. 5
Рок Сет 01 royalty-free 3d model - Preview no. 6
Рок Сет 01 royalty-free 3d model - Preview no. 7
Рок Сет 01 royalty-free 3d model - Preview no. 8
Рок Сет 01 royalty-free 3d model - Preview no. 1
Рок Сет 01 royalty-free 3d model - Preview no. 2
Рок Сет 01 royalty-free 3d model - Preview no. 3
Рок Сет 01 royalty-free 3d model - Preview no. 4
Рок Сет 01 royalty-free 3d model - Preview no. 5
Рок Сет 01 royalty-free 3d model - Preview no. 6
Рок Сет 01 royalty-free 3d model - Preview no. 7
Рок Сет 01 royalty-free 3d model - Preview no. 8
Бесплатная лицензияВсе расширенное использование
Простые возвращения
Гарантия лучшей цены
Работает из коробки
35 посещения
Luchador

Характеристики

  • Геометрияpolygonal_tris only
  • Полигоны970
  • вершины497
  • текстурыYes
  • подстроенныйNo
  • мультипликационныйNo
  • Готов к печати в 3DNo
  • Игра готова (низкополигональная)No
  • UV MappedYes
  • Развернутые уфnon-overlapping

Форматы и файлы

OBJ
(.obj)
3 MB

rockset01_obj.zip
FBX
(.fbx)
3 MB

rockset01_fbx.zip
3ds Max
(.max)
3 MB

default_scanline
rockset01_2015_max.zip

Описание

Rock Set 01 is a high quality, low poly asset originally modeled in 3DS Max 2015. The normal map was baked from a high poly model, making this product look very detailed without using many polygons. This product is intended for game/real time/background use. This model is not intended for subdivision. The main renders and wireframes were done in Marmoset Toolbag 2. ||SPECS|| Low Poly Model (6 Objects) • rock01 • rock02 • rock03 • rock04 • rock05 • rock06 || Geometry || • 970 Total Tris • 970 Total Polys • 497 Total Verts • Polygons are all quads or tris, no n-gons • Model unwrapped manually to make most efficient use of the UV space. • All materials and objects named appropriately • Tested in Marmoset Toolbag 2 (see renders) • Tested in Source Engine • Tested in Unreal Engine 4 • No special plug-ins needed to use this product • .obj and .fbx versions exported from 3ds Max 2015 || Textures || • 1024x1024 diffuse and normal maps • Textures designed for physically based rendering (PBR) • Textures in .tga format • Model texture paths are stripped * Unfortunately there's no universal standard for normal map orientation between game engines. If the normals don't look correct try inverting the green and/or red channels of the normal map in an image editor. Unreal Engine 4 and Source Engine will need the green channel inverted.
Oct 01, 2019 Дата Добавлена
Feb 21, 2022 последнее обновление

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