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Gros bouton rouge modèle 3D

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Licence Libre de DroitsToutes les utilisations prolongées
Retours simples
Garantie du meilleur prix
Fonctionne hors de la boîte
14 visites
Modulus Scan

Caractéristiques

  • Géométriepolygonal_quads only
  • Des polygones6,730
  • Sommets6,935
  • Les texturesYes
  • GrééNo
  • AniméNo
  • Prêt pour l'impression 3DNo
  • Jeu Prêt (low poly)No
  • UV mappéYes
  • UV non emballésnon-overlapping

Formats et fichiers

FBX
(.fbx)
57 MB

red_button_FBX.zip
(.unknown)
56 MB

red_button_MARMOSET.zip
Maya
(.ma)
19 MB

vray 3.5
red_button_MAYA.zip
OBJ
(.obj)
56 MB

red_button_OBJ.zip
3ds Max
(.max)
19 MB

vray 3.2
red_button_MAX_v2.zip
Maya
(.ma)
20 MB

vray 3.2
maya_vray.zip
Maya
(.ma)
19 MB

mentalray
maya_mentalray.zip
3ds Max
(.max)
43 MB

vray 3.2
max_vray.zip
3ds Max
(.max)
34 MB

mentalray
max_mentalray.zip
Cinema 4D
(.c4d)
36 MB

advanced
c4d_physical.zip

La description

This is a model of a Big Red Button. Originally created with 3ds Max 2015 || USAGE || This model is suitable for use in broadcast, high-res film shots, advertising, design visualization, forensic presentation, etc. This model also has a real-time version suitable for games. This model uses a scale of 1 unit = 1 centimeter || SPECS || This model contains 13 separate objects Inside of 3ds Max, this model contains 6,730 polygons with TurboSmooth OFF Inside of 3ds Max, this model contains 107665 polygons with TurboSmooth ON (set to 2 iterations.) This model contain only quads (no nGons) This model has been calibrated using the following renderers (V-Ray in both 3ds max and Maya). || PRESENTATION IMAGES || Unless otherwise noted on the image, all Product shots of this model have been rendered inside of 3ds Max with VRay 3.x. || TEXTURES || Each part of the model contains 4 bitmap texture files (All provided in .PNG format at 4096 x 4096 pixel resolution) to accommodate both Physically Based Render (PBR) workflows (Metallic / Roughness & Specular / Glossiness). Included Map Types: * Ambient Occlusion * BaseColor * Diffuse * Glossiness * Metallic * Normal (DirectX and OpenGL) * Roughness * Specular || GENERAL || Model is built to real-world scale Units used: Centimeters. Model is about 11 centimeters tall. Scene objects are organized by layers / groups / selection sets 3ds Max: Third-party renderer needed / V-Ray 3.x is REQUIRED in order to use this product. Maya: Third-party renderer needed / V-Ray 3.x is REQUIRED in order to use this product. || REAL-TIME || The Marmoset Toolbag 3 versions of the desk have been optimized for real-time engines. This version is suitable for current and next-gen real-time projects. It contains 13 sub-objects suitable for in-engine manipulation/code driven animation.
Oct 15, 2019 date ajoutée
Jan 10, 2023 dernière mise à jour

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