Grande pulsante rosso Modello 3D
0
Licenza RoyaltyTutti gli usi estesi
Ritorni semplici
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Funziona fuori dalla scatola
specificazioni
- Geometriapolygonal_quads only
- poligoni6,730
- vertici6,935
- TexturesYes
- riggedNo
- AnimatoNo
- Prontabile in 3DNo
- Gioco pronto (low poly)No
- UV mappatoYes
- UV non avvoltonon-overlapping
Descrizione
This is a model of a Big Red Button.
Originally created with 3ds Max 2015
|| USAGE ||
This model is suitable for use in broadcast, high-res film shots, advertising, design visualization, forensic presentation, etc.
This model also has a real-time version suitable for games.
This model uses a scale of 1 unit = 1 centimeter
|| SPECS ||
This model contains 13 separate objects
Inside of 3ds Max, this model contains 6,730 polygons with TurboSmooth OFF
Inside of 3ds Max, this model contains 107665 polygons with TurboSmooth ON (set to 2 iterations.)
This model contain only quads (no nGons)
This model has been calibrated using the following renderers (V-Ray in both 3ds max and Maya).
|| PRESENTATION IMAGES ||
Unless otherwise noted on the image, all Product shots of this model have been rendered inside of 3ds Max with VRay 3.x.
|| TEXTURES ||
Each part of the model contains 4 bitmap texture files (All provided in .PNG format at 4096 x 4096 pixel resolution) to accommodate both Physically Based Render (PBR) workflows (Metallic / Roughness & Specular / Glossiness).
Included Map Types:
* Ambient Occlusion
* BaseColor
* Diffuse
* Glossiness
* Metallic
* Normal (DirectX and OpenGL)
* Roughness
* Specular
|| GENERAL ||
Model is built to real-world scale
Units used: Centimeters. Model is about 11 centimeters tall.
Scene objects are organized by layers / groups / selection sets
3ds Max: Third-party renderer needed / V-Ray 3.x is REQUIRED in order to use this product.
Maya: Third-party renderer needed / V-Ray 3.x is REQUIRED in order to use this product.
|| REAL-TIME ||
The Marmoset Toolbag 3 versions of the desk have been optimized for real-time engines.
This version is suitable for current and next-gen real-time projects. It contains 13 sub-objects suitable for in-engine manipulation/code driven animation.
Oct 15, 2019
Data aggiunta
Jan 10, 2023
ultimo aggiornamento
Recensioni
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