Seigneur Shiva modèle 3D
1
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Caractéristiques
- Géométriepolygonal_quads/tris
- Des polygones6,686
- Sommets6,304
- Les texturesYes
- GrééNo
- AniméNo
- Prêt pour l'impression 3DNo
- Jeu Prêt (low poly)No
- UV mappéYes
- UV non emballésoverlapping
La description
3D Modeling and texturing of lord shiva
i started this charecter with Zbrush for making highpoly model
this whole character is done in zbrush and maya textured in photoshop.
so i made
HighPoly model in ZBrush used Sculpting tools used for detailing then i did re topology of this model by using topology tool in Zbrush.
Maya used for baking the texture maps by using transfer Maps tool
fibremesh was used to create facial hairs and grass.
and i used normal map,specular map, diffuse map and ambiant map to create whole character.
and finally i used photoshop for paint the Texture and maintain the file size low
each map size created 1024*1024
finally i check this model look and feel in real time .
i made this model according to given and i take some references for colore and body shapes....
Provided LowPoly and highpoly Models in
MA,
OBJ
FBX
ZTL
Formats plz check Rar File texturing files Provided in .rar file
Nov 13, 2021
date ajoutée
Nov 13, 2021
dernière mise à jour
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