시바 경 3D 모델
1
명세서
- 기하학polygonal_quads/tris
- 다각형6,686
- 정점들6,304
- 텍스처Yes
- 딱딱한No
- 생기 있는No
- 3D 인쇄 가능 준비No
- 게임 준비 (낮은 폴리)No
- UV 매핑 됨Yes
- 포장되지 않은 자외선overlapping
기술
3D Modeling and texturing of lord shiva
i started this charecter with Zbrush for making highpoly model
this whole character is done in zbrush and maya textured in photoshop.
so i made
HighPoly model in ZBrush used Sculpting tools used for detailing then i did re topology of this model by using topology tool in Zbrush.
Maya used for baking the texture maps by using transfer Maps tool
fibremesh was used to create facial hairs and grass.
and i used normal map,specular map, diffuse map and ambiant map to create whole character.
and finally i used photoshop for paint the Texture and maintain the file size low
each map size created 1024*1024
finally i check this model look and feel in real time .
i made this model according to given and i take some references for colore and body shapes....
Provided LowPoly and highpoly Models in
MA,
OBJ
FBX
ZTL
Formats plz check Rar File texturing files Provided in .rar file
Nov 13, 2021
추가 된 날짜
Nov 13, 2021
마지막 업데이트
리뷰
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