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建筑车辆人物飞行器家具电子产品动物植物武器体育食品解剖学
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湿婆神 3D模型

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免版税许可所有扩展用途
退还简单
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开箱即用
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3DMLN

规格

  • 几何polygonal_quads/tris
  • 多边形6,686
  • 顶点6,304
  • 纹理Yes
  • 索具化No
  • 动画No
  • 适合3D打印No
  • 适合游戏(低多边形)No
  • UV映射Yes
  • 未封装UVoverlapping

格式和文件

Maya
(.ma)

maya_hardware 2014
LordShiva_LowPoly.ma
FBX
(.fbx)

LordShiva_LowPoly.fbx
OBJ
(.obj)

LordShiva_Low_Poly.obj
(.unknown)
231 MB

LordShiva01.rar
FBX
(.fbx)
75 MB

LordShiva_High_Poly.fbx

描述

3D Modeling and texturing of lord shiva i started this charecter with Zbrush for making highpoly model this whole character is done in zbrush and maya textured in photoshop. so i made HighPoly model in ZBrush used Sculpting tools used for detailing then i did re topology of this model by using topology tool in Zbrush. Maya used for baking the texture maps by using transfer Maps tool fibremesh was used to create facial hairs and grass. and i used normal map,specular map, diffuse map and ambiant map to create whole character. and finally i used photoshop for paint the Texture and maintain the file size low each map size created 1024*1024 finally i check this model look and feel in real time . i made this model according to given and i take some references for colore and body shapes.... Provided LowPoly and highpoly Models in MA, OBJ FBX ZTL Formats plz check Rar File texturing files Provided in .rar file
Nov 13, 2021 添加日期
Nov 13, 2021 最后更新

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