Surface de Mars - scène complète modèle 3D
Caractéristiques
- Géométriepolygonal
- Des polygones1,740,305
- Sommets1,275,160
- Les texturesYes
- GrééNo
- AniméNo
- Prêt pour l'impression 3DNo
- Jeu Prêt (low poly)No
- UV mappéYes
- UV non emballésnon-overlapping
La description
This is a film production-ready high resolution model, textures and shaded/lighted in Arnold. This scene doesn't requiere any plugin, only Maya 2018 and Arnold render. I also made sure to include the FBX and OBJ version of the model, if you wish to use it with any other 3D software.
Details about the pack:
- Model is high resolution and ready for close up.
- The renders you see in the previews are the raw images directly rendered in Maya 2018 (Arnold render settings).
- Textures are in 8K (PNGs) + an HDRI for the environment.
- Lighting is a simple environment sphere and an area light.
Geometry details :
- The surface is wide ( 100 x 100 m) and relief is irregular, which allows you to shot many camera angles and animate rovers/spacecrafts along.
- There are 2 versions of the ground (a low-poly version and a high poly version). The ground has a displacement map.
- The ground is covered with low-poly but detailed enough rocks/pebbles. You can hide them if you do not wish to have a rocky surface.
Rendering :
- Make sure to set project to assign each texture to its material.
- Rendering is in Arnold.
- If you wish to get rid of the "Atmosphere" layer, go to the render settings -> Arnold Renderer -> Environment -> right click on Atmosphere and Break Connection.
- If you wish to remove the depth of field setting or tweak it, go to the Camera's Attributes -> Arnold -> and deactivate or modify Enable DOF.
I hope you'll enjoy the scene and have fun with whatever you do with it!
Avis
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