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Superfície de Marte - cena completa Modelo 3D

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CamilleMCG

Especificações

  • Geometriapolygonal
  • Polígonos1,740,305
  • Vértices1,275,160
  • TexturasYes
  • RiggedNo
  • AnimadoNo
  • Pronto para impressão em 3DNo
  • Jogo pronto (baixo poli)No
  • Mapeado por UVYes
  • UVs não enroladosnon-overlapping

Formatos e Arquivos

Maya
(.ma)
1113 MB

arnold
MarsSurface.zip
OBJ
(.obj)
239 MB

Asset_Mars.obj
FBX
(.fbx)
173 MB

Asset_Mars.fbx

Descrição

This is a film production-ready high resolution model, textures and shaded/lighted in Arnold. This scene doesn't requiere any plugin, only Maya 2018 and Arnold render. I also made sure to include the FBX and OBJ version of the model, if you wish to use it with any other 3D software.

Details about the pack:

- Model is high resolution and ready for close up.

- The renders you see in the previews are the raw images directly rendered in Maya 2018 (Arnold render settings).

- Textures are in 8K (PNGs) + an HDRI for the environment.

- Lighting is a simple environment sphere and an area light.

Geometry details :

- The surface is wide ( 100 x 100 m) and relief is irregular, which allows you to shot many camera angles and animate rovers/spacecrafts along.

- There are 2 versions of the ground (a low-poly version and a high poly version). The ground has a displacement map.

- The ground is covered with low-poly but detailed enough rocks/pebbles. You can hide them if you do not wish to have a rocky surface.

Rendering :

- Make sure to set project to assign each texture to its material.

- Rendering is in Arnold.

- If you wish to get rid of the "Atmosphere" layer, go to the render settings -> Arnold Renderer -> Environment -> right click on Atmosphere and Break Connection.

- If you wish to remove the depth of field setting or tweak it, go to the Camera's Attributes -> Arnold -> and deactivate or modify Enable DOF.

I hope you'll enjoy the scene and have fun with whatever you do with it!

Sep 13, 2020 data adicionada
Sep 30, 2022 última atualização

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