Decimator Modello 3D
0
Licenza RoyaltyTutti gli usi estesi
Ritorni semplici
Miglior prezzo garantito
Funziona fuori dalla scatola
specificazioni
- Geometriapolygonal_quads/tris
- poligoni458
- vertici239
- TexturesYes
- riggedNo
- AnimatoNo
- Prontabile in 3DNo
- Gioco pronto (low poly)No
- UV mappatoYes
- UV non avvoltonon-overlapping
Descrizione
The Decimator is a low Poly game ready weapon that is meant to function as a primary weapon from mid and far range combat.
This model is designed to be conservative with polygon designation, and is suitable for game engine use. It can also be used for rendering, as the normal and diffuse maps have been carefully selected to augment the default material properties.
The Decimator is also set up with multi-material mapping, to ensure aspects of the blade can be customized and tweaked without affecting other parts of the model.
---- Statistics ----
Decimator = 458 Tris, 239 Vertices.
Files = 7
- DECIMATOROBJ (ARCHIVE) - decimator.obj + decimator.mtl
- DECIMATORFBX2014 (ARCHIVE) - DECIMATOR.fbx + DECIMATOR.images (DECIMATORTEX + DECIMATORNORMALS + DECIMATORUV)
- DECIMATOR.blend
The .blend file comes with all model, maps and textures packed into the project.
Total size (Models + Maps) = 12.9 MB
Maps provided: Diffuse and Normal Maps
Materials: Yes
Unity3D Users:
Unity users are reported to experience mesh integrity problems including:
1) Inverted Normals (resulting in black faces or invisible faces).
2) Missing Textures.
3) Broken meshes.
All of the above has been checked for, and do not apply to the Decimator.
Thanks
Aug 06, 2020
Data aggiunta
Sep 16, 2021
ultimo aggiornamento
Recensioni
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Perché non essere il primo a rompere il ghiaccio?















