抽取器 3D模型
0
规格
- 几何polygonal_quads/tris
- 多边形458
- 顶点239
- 纹理Yes
- 索具化No
- 动画No
- 适合3D打印No
- 适合游戏(低多边形)No
- UV映射Yes
- 未封装UVnon-overlapping
描述
The Decimator is a low Poly game ready weapon that is meant to function as a primary weapon from mid and far range combat.
This model is designed to be conservative with polygon designation, and is suitable for game engine use. It can also be used for rendering, as the normal and diffuse maps have been carefully selected to augment the default material properties.
The Decimator is also set up with multi-material mapping, to ensure aspects of the blade can be customized and tweaked without affecting other parts of the model.
---- Statistics ----
Decimator = 458 Tris, 239 Vertices.
Files = 7
- DECIMATOROBJ (ARCHIVE) - decimator.obj + decimator.mtl
- DECIMATORFBX2014 (ARCHIVE) - DECIMATOR.fbx + DECIMATOR.images (DECIMATORTEX + DECIMATORNORMALS + DECIMATORUV)
- DECIMATOR.blend
The .blend file comes with all model, maps and textures packed into the project.
Total size (Models + Maps) = 12.9 MB
Maps provided: Diffuse and Normal Maps
Materials: Yes
Unity3D Users:
Unity users are reported to experience mesh integrity problems including:
1) Inverted Normals (resulting in black faces or invisible faces).
2) Missing Textures.
3) Broken meshes.
All of the above has been checked for, and do not apply to the Decimator.
Thanks
Aug 06, 2020
添加日期
Sep 16, 2021
最后更新
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