間引き 3Dモデル
0
仕様
- ジオメトリpolygonal_quads/tris
- 多角形458
- 頂点239
- テクスチャYes
- 堅いNo
- アニメ化No
- 3Dプリント可能No
- ゲームレディ(低ポリ)No
- UVマップYes
- ラップされていないUVnon-overlapping
説明
The Decimator is a low Poly game ready weapon that is meant to function as a primary weapon from mid and far range combat.
This model is designed to be conservative with polygon designation, and is suitable for game engine use. It can also be used for rendering, as the normal and diffuse maps have been carefully selected to augment the default material properties.
The Decimator is also set up with multi-material mapping, to ensure aspects of the blade can be customized and tweaked without affecting other parts of the model.
---- Statistics ----
Decimator = 458 Tris, 239 Vertices.
Files = 7
- DECIMATOROBJ (ARCHIVE) - decimator.obj + decimator.mtl
- DECIMATORFBX2014 (ARCHIVE) - DECIMATOR.fbx + DECIMATOR.images (DECIMATORTEX + DECIMATORNORMALS + DECIMATORUV)
- DECIMATOR.blend
The .blend file comes with all model, maps and textures packed into the project.
Total size (Models + Maps) = 12.9 MB
Maps provided: Diffuse and Normal Maps
Materials: Yes
Unity3D Users:
Unity users are reported to experience mesh integrity problems including:
1) Inverted Normals (resulting in black faces or invisible faces).
2) Missing Textures.
3) Broken meshes.
All of the above has been checked for, and do not apply to the Decimator.
Thanks
Aug 06, 2020
追加日
Sep 16, 2021
最後の更新
レビュー
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氷を砕いた最初の人になろう。















