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建築乗り物キャラクター航空機家具エレクトロニクス動物たち植物兵器スポーツのフード解剖学
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単純な返品
ベストプライスギャランティ
箱から出して動作
0 訪問
InnerSanctum Games Ltd

仕様

  • ジオメトリpolygonal_quads/tris
  • 多角形458
  • 頂点239
  • テクスチャYes
  • 堅いNo
  • アニメ化No
  • 3Dプリント可能No
  • ゲームレディ(低ポリ)No
  • UVマップYes
  • ラップされていないUVnon-overlapping

フォーマットとファイル

Blender
(.blend)
5 MB

DECIMATOR.blend
OBJ
(.obj)

DECIMATOROBJ.zip
FBX
(.fbx)
3 MB

DECIMATORFBX2014.zip

説明

The Decimator is a low Poly game ready weapon that is meant to function as a primary weapon from mid and far range combat. This model is designed to be conservative with polygon designation, and is suitable for game engine use. It can also be used for rendering, as the normal and diffuse maps have been carefully selected to augment the default material properties. The Decimator is also set up with multi-material mapping, to ensure aspects of the blade can be customized and tweaked without affecting other parts of the model. ---- Statistics ---- Decimator = 458 Tris, 239 Vertices. Files = 7 - DECIMATOROBJ (ARCHIVE) - decimator.obj + decimator.mtl - DECIMATORFBX2014 (ARCHIVE) - DECIMATOR.fbx + DECIMATOR.images (DECIMATORTEX + DECIMATORNORMALS + DECIMATORUV) - DECIMATOR.blend The .blend file comes with all model, maps and textures packed into the project. Total size (Models + Maps) = 12.9 MB Maps provided: Diffuse and Normal Maps Materials: Yes Unity3D Users: Unity users are reported to experience mesh integrity problems including: 1) Inverted Normals (resulting in black faces or invisible faces). 2) Missing Textures. 3) Broken meshes. All of the above has been checked for, and do not apply to the Decimator. Thanks
Aug 06, 2020 追加日
Sep 16, 2021 最後の更新

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