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Accendini usa e getta Modello 3D

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Accendini usa e getta royalty-free 3d model - Preview no. 1
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Accendini usa e getta royalty-free 3d model - Preview no. 1
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FrankSettler

specificazioni

  • Geometriapolygonal
  • poligoni2,735
  • vertici1,457
  • TexturesYes
  • riggedNo
  • AnimatoNo
  • Prontabile in 3DNo
  • Gioco pronto (low poly)No
  • UV mappatoYes
  • UV non avvoltonon-overlapping

Formati e file

FBX
(.fbx)
53 MB

fbx_with_textures.zip
OBJ
(.obj)

obj.zip
Maya
(.ma)
10 MB

other
lighters.ma
Maya
155 MB

Source_Files.zip
Maya
51 MB

textures_spec_gloss.zip

Descrizione

Game ready with PBR Textures Real World Scale Measurements Two common types of disposable lighters Contains textures without logos The models was originally created in Autodesk Maya 2018. The normal map was baked from a high poly model. The main renders were done in Marmoset Toolbag 3. ---Geometry--- Electric arc lighter: 1852 Tris 972 Verts Flint lighter: 2735 Tris 1457 Verts ---Textures--- -2048x2048, 256x256(game res without logos) base color, roughness, metalness, normal and ambient occlusion maps -Textures in .png format -There is an alternate set of diffuse, specular and gloss textures for Spec/Gloss PBR setup. The Substance Painter source file and high poly model used to bake the texture maps is also included. * If the normals don't look correct try inverting the green channel of the normal map.
Jun 18, 2020 Data aggiunta
Aug 21, 2021 ultimo aggiornamento

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