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GOLF III Modello 3D

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brothermechanic

specificazioni

  • Geometriapolygonal
  • poligoni354,140
  • vertici361,557
  • TexturesYes
  • riggedYes
  • AnimatoNo
  • Prontabile in 3DNo
  • Gioco pronto (low poly)No
  • UV mappatoYes
  • UV non avvoltomixed

Formati e file

FBX
(.fbx)
15 MB

VW_GOLF_III-hipoly.fbx
FBX
(.fbx)
3 MB

VW_GOLF_III-lowpoly.fbx
Blender
(.blend)
34 MB

VW_GOLF_III_pack.blend
FBX
(.fbx)
3 MB

VW_GOLF_III-lowpoly.fbx
FBX
(.fbx)
15 MB

VW_GOLF_III-hipoly.fbx
Blender
(.blend)
34 MB

VW_GOLF_III_pack.blend

Descrizione

To create this model, I was inspired by car of my wife's father. The model is created in a blender in 2013 and in 2015 made an updated visualization. Model has dynamic BGE bsed rig. I hope you will like it. Features: - with original mesh, ?odifiers have been applied and with rig armature - optimised textures - tuned grunge shaders for Cycles render - physically based rig system - lowpoly fbx (all modifiers does not applied) - hipoly fbx Bledner file - blender scene ismost easy way to work with model consist: 1 layer - model's mesh 2 layer - rig's armature parented on Cube-Car 6 layer - Blender Game Engine based rig system ( press "P" in "Blender Game" mode and record animation of Cube-Car movement - you car folow to it's parent. 10 layer - render tools You may see video with this car on my channel on vimeo and youtube
Aug 04, 2020 Data aggiunta
Feb 20, 2022 ultimo aggiornamento

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