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GOLF III 3D-modell

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brothermechanic

Specifikationer

  • Geometripolygonal
  • polygoner354,140
  • hörn361,557
  • strukturerYes
  • riggadeYes
  • AnimeradNo
  • 3D Printable ReadyNo
  • Spelklar (låg poly)No
  • UV MappadYes
  • Unwrapped UVsmixed

Formater och filer

12 MB

VW_GOLF_III_turntable.mov
33 MB

textures.zip
33 MB

textures.zip
FBX
(.fbx)
15 MB

VW_GOLF_III-hipoly.fbx
FBX
(.fbx)
3 MB

VW_GOLF_III-lowpoly.fbx
Blender
(.blend)
34 MB

VW_GOLF_III_pack.blend
FBX
(.fbx)
3 MB

VW_GOLF_III-lowpoly.fbx
FBX
(.fbx)
15 MB

VW_GOLF_III-hipoly.fbx
Blender
(.blend)
34 MB

VW_GOLF_III_pack.blend

Beskrivning

To create this model, I was inspired by car of my wife's father. The model is created in a blender in 2013 and in 2015 made an updated visualization. Model has dynamic BGE bsed rig. I hope you will like it. Features: - with original mesh, ?odifiers have been applied and with rig armature - optimised textures - tuned grunge shaders for Cycles render - physically based rig system - lowpoly fbx (all modifiers does not applied) - hipoly fbx Bledner file - blender scene ismost easy way to work with model consist: 1 layer - model's mesh 2 layer - rig's armature parented on Cube-Car 6 layer - Blender Game Engine based rig system ( press "P" in "Blender Game" mode and record animation of Cube-Car movement - you car folow to it's parent. 10 layer - render tools You may see video with this car on my channel on vimeo and youtube
Aug 04, 2020 datum tillagt
Feb 20, 2022 senaste uppdateringen

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