Modulo sezione di accumulo Modello 3D
0
Licenza RoyaltyTutti gli usi estesi
Ritorni semplici
Miglior prezzo garantito
Funziona fuori dalla scatola
specificazioni
- Geometriapolygonal_quads only
- poligoni191
- vertici292
- TexturesYes
- riggedNo
- AnimatoNo
- Prontabile in 3DNo
- Gioco pronto (low poly)No
- UV mappatoYes
- UV non avvoltonon-overlapping
Descrizione
An authentic castle hoarding section, completely made of timber. The section can be repeated infinitely. A nice construction in a historical context. Can easy be sized to fit almost anywhere - see thumbnails for fitting against a wall. To end one section: copy and move timber parts.
Just put the model in your scene and render.
The native file is 3ds Max 2013 and the rendering is made in mental ray, with 1 mr Area Omni and 1 Skylight.
The hoarding section has real-world scale and is centered at 0, 0, 0, (the model is 2,9 meters high).
Model info:
-Polys: 192
-Verts: 292
-Tris: 0
-Quads: 192 (100 %)
-Objects: 10 (properly named)
-Scene helpers: 1
-Scene lights: 2
-Cameras: 1
Maps:
-Diffuse 2048x2048 .jpg
-Bump 2048x2048 .jpg
-Spec 2048x2048 .jpg
-Glare streaks, 500x500 .tiff
The .dae, .3ds, .obj and .fbx is exported from 3ds Max 2013.
Nov 12, 2019
Data aggiunta
Nov 11, 2021
ultimo aggiornamento
Recensioni
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Perché non essere il primo a rompere il ghiaccio?












