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Hoarding Section Module 3D Model

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39
00
Royalty Free LicenseAll extended uses
Simple returns
Best Price Guarantee
Works out of the box
9 visits
Jimpa1

Specifications

  • Geometrypolygonal_quads only
  • Polygons191
  • Vertices292
  • TexturesYes
  • RiggedNo
  • AnimatedNo
  • 3D Printable ReadyNo
  • Game Ready (low poly)No
  • UV MappedYes
  • Unwrapped UVsnon-overlapping

Formats & Files

3DS
(.3ds)
6 MB

3DS_Delivery.zip
Collada
(.dae)
6 MB

DAE_Delivery.zip
FBX
(.fbx)
6 MB

FBX_Delivery.zip
3ds Max
(.max)
6 MB

mentalray
MAX_Delivery.zip
OBJ
(.obj)
6 MB

OBJ_Delivery.zip

Description

An authentic castle hoarding section, completely made of timber. The section can be repeated infinitely. A nice construction in a historical context. Can easy be sized to fit almost anywhere - see thumbnails for fitting against a wall. To end one section: copy and move timber parts. Just put the model in your scene and render. The native file is 3ds Max 2013 and the rendering is made in mental ray, with 1 mr Area Omni and 1 Skylight. The hoarding section has real-world scale and is centered at 0, 0, 0, (the model is 2,9 meters high). Model info: -Polys: 192 -Verts: 292 -Tris: 0 -Quads: 192 (100 %) -Objects: 10 (properly named) -Scene helpers: 1 -Scene lights: 2 -Cameras: 1 Maps: -Diffuse 2048x2048 .jpg -Bump 2048x2048 .jpg -Spec 2048x2048 .jpg -Glare streaks, 500x500 .tiff The .dae, .3ds, .obj and .fbx is exported from 3ds Max 2013.
Nov 12, 2019 date added
Nov 11, 2021 last update

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