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Low Poly Ancient Spearman Modello 3D

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Low Poly Ancient Spearman royalty-free 3d model - Preview no. 1
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Low Poly Ancient Spearman royalty-free 3d model - Preview no. 1
Low Poly Ancient Spearman royalty-free 3d model - Preview no. 2
Low Poly Ancient Spearman royalty-free 3d model - Preview no. 3
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Low Poly Ancient Spearman royalty-free 3d model - Preview no. 11
Low Poly Ancient Spearman royalty-free 3d model - Preview no. 12
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Low Poly Ancient Spearman royalty-free 3d model - Preview no. 14
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Low Poly Ancient Spearman royalty-free 3d model - Preview no. 22
Licenza RoyaltyTutti gli usi estesi
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Funziona fuori dalla scatola
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specificazioni

  • Geometriapolygonal_tris only
  • poligoni6,029
  • vertici4,951
  • TexturesYes
  • riggedYes
  • AnimatoYes
  • Prontabile in 3DNo
  • Gioco pronto (low poly)No
  • UV mappatoYes
  • UV non avvoltomixed

Formati e file

3DS
(.3ds)

kareus.3DS
Collada
(.dae)

kareus.DAE
FBX
(.fbx)
3 MB

kareus.FBX
3ds Max
(.max)
48 MB

mentalray
Kareus.rar
OBJ
(.obj)

kareus_obj.rar

Descrizione

The model is fully rigged and it contains several versions of clothing, weapons and various other parts. The character is made of two textures that are of 1024*1024 resolution in .dds/.tga format and include the diffuse, normal, specular and opacity maps. The normals at the seams are welded. There are 5 heads, 3 shields, 2 pants, 2 torsos, 2 belt types, 1 shoe and cape type. The scene was rendered with Final Gather and Mental Ray and a Glare shader, that is not present in all the renders. The .psd files used in the creation of the textures are included such that easier changes can be done, all the layers are still intact(changes the colour scheme, remove or add features, etc.) This product contains: -.max scene w/ all variations of the character -baked animation sample -textures(.dds and.tga's w/ diffuse, alpha, specular, normal maps) and materials used -two 1024*1024 .psd files -various formats(.3ds, .obj, .dae, .fbx) Notes: -the opacity and specular maps are the alpha channels of the textures; -the skeleton and animation are baked; -frame 0 contains the cross pose; -check the .txt file for the scene summary saved from 3ds max; -check the whole animation in preview section;
Il modello è completamente attrezzato e contiene diverse versioni di abbigliamento, armi e varie altre parti. Il personaggio è composto da due trame che hanno una risoluzione di 1024 * 1024 nel formato .dds / .tga e includono le mappe diffuse, normali, speculari e di opacità. Le normali alle cuciture sono saldate. Ci sono 5 teste, 3 scudi, 2 pantaloni, 2 torsi, 2 tipi di cintura, 1 tipo di scarpa e mantello. La scena è stata resa con Final Gather e Mental Ray e uno shader Glare, che non è presente in tutti i rendering. I file .psd utilizzati nella creazione delle trame sono inclusi in modo tale che è possibile apportare modifiche più semplici, tutti i livelli sono ancora intatti (cambia lo schema dei colori, rimuovi o aggiungi funzionalità, ecc.) Questo prodotto contiene: -.max scena w / tutte le varianti del carattere - esempi di animazione con animazione (mappe di .dds and.tga con diffuse, alfa, speculari, normali) e materiali utilizzati - due file 1024 * 1024 .psd - vari formati (.3ds, .obj, .dae, .fbx) Note: -l'opacità e le mappe speculari sono i canali alfa delle trame; -lo scheletro e l'animazione sono cotti; -frame 0 contiene la croce posa; -controlla il file .txt per il sommario della scena salvato da 3ds max; -controlla l'intera animazione nella sezione di anteprima;
Jan 16, 2018 Data aggiunta
Nov 12, 2021 ultimo aggiornamento

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